Cover Image

Engine totally integrated in Blender

UPBGE is an open-source 3D game engine forked from old Blender Game Engine, deployed with Blender itself. This unified workflow is its main strength as you can make your game from start to end without leave UPBGE.

This way you will be able to increase your productivity incredibly. You will be a one man army!!!.

Basic Features

  • • Very fast workflow with the convenience of Blender internal & Cycles nodes.
  • • Realtime advanced physics powered by Bullet, including rigid bodies, soft bodies, obstacle simulation and path finding.
  • • Fully integrated audio engine powered by OpenAL and SDL, supporting 3D sound and sound effects.
  • • Easy and straightforward visual logic system.

Advanced features

  • • PBR materials
  • • Powerful Python language bindings and components, allowing support to even more libraries through the use of PyPI.
  • • Render attachments
  • • Fake or realtime reflections setting directly through the interface.
  • • HDR pipeline

Deployment platforms

You can export your scenes to desktop (Windows, Linux and Mac) although an experimental Android version is on its way. As it uses Blender data format it will be compatible with Blender always. The files can be encrypted using BPPlayer application to secure the game deployment.