GameProperty(bpy_struct)
base class — bpy_struct
subclasses —
GameBooleanProperty, GameFloatProperty, GameIntProperty, GameStringProperty, GameTimerProperty
- class bpy.types.GameProperty(bpy_struct)
Game engine user defined object property
- name
Available as GameObject attributes in the game engine’s python API
- Type
string, default “”, (never None)
- show_debug
Print debug information for this property
- Type
boolean, default False
- type
BOOLBoolean – Boolean Property.INTInteger – Integer Property.FLOATFloat – Floating-Point Property.STRINGString – String Property.TIMERTimer – Timer Property.
- Type
enum in [‘BOOL’, ‘INT’, ‘FLOAT’, ‘STRING’, ‘TIMER’], default ‘BOOL’
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Structsubclass
Inherited Properties
Inherited Functions
References