Header(bpy_struct)
base class — bpy_struct
- class bpy.types.Header(bpy_struct)
Editor header containing UI elements
- bl_idname
If this is set, the header gets a custom ID, otherwise it takes the name of the class used to define the panel; for example, if the class name is “OBJECT_HT_hello”, and bl_idname is not set by the script, then bl_idname = “OBJECT_HT_hello”
- Type
string, default “”, (never None)
- bl_region_type
The region where the header is going to be used in (defaults to header region)
- Type
enum in [‘WINDOW’, ‘HEADER’, ‘CHANNELS’, ‘TEMPORARY’, ‘UI’, ‘TOOLS’, ‘TOOL_PROPS’, ‘PREVIEW’, ‘HUD’, ‘NAVIGATION_BAR’, ‘EXECUTE’, ‘FOOTER’, ‘TOOL_HEADER’, ‘XR’], default ‘HEADER’
- bl_space_type
The space where the header is going to be used in
EMPTYEmpty.VIEW_3D3D Viewport – Manipulate objects in a 3D environment.IMAGE_EDITORUV/Image Editor – View and edit images and UV Maps.NODE_EDITORNode Editor – Editor for node-based shading and compositing tools.SEQUENCE_EDITORVideo Sequencer – Video editing tools.CLIP_EDITORMovie Clip Editor – Motion tracking tools.DOPESHEET_EDITORDope Sheet – Adjust timing of keyframes.GRAPH_EDITORGraph Editor – Edit drivers and keyframe interpolation.NLA_EDITORNonlinear Animation – Combine and layer Actions.TEXT_EDITORText Editor – Edit scripts and in-file documentation.LOGIC_EDITORLogic Bricks Editor – Logic Bricks Editor tools.CONSOLEPython Console – Interactive programmatic console for advanced editing and script development.INFOInfo – Log of operations, warnings and error messages.TOPBARTop Bar – Global bar at the top of the screen for global per-window settings.STATUSBARStatus Bar – Global bar at the bottom of the screen for general status information.OUTLINEROutliner – Overview of scene graph and all available data-blocks.PROPERTIESProperties – Edit properties of active object and related data-blocks.FILE_BROWSERFile Browser – Browse for files and assets.SPREADSHEETSpreadsheet – Explore geometry data in a table.PREFERENCESPreferences – Edit persistent configuration settings.
- Type
enum in [‘EMPTY’, ‘VIEW_3D’, ‘IMAGE_EDITOR’, ‘NODE_EDITOR’, ‘SEQUENCE_EDITOR’, ‘CLIP_EDITOR’, ‘DOPESHEET_EDITOR’, ‘GRAPH_EDITOR’, ‘NLA_EDITOR’, ‘TEXT_EDITOR’, ‘LOGIC_EDITOR’, ‘CONSOLE’, ‘INFO’, ‘TOPBAR’, ‘STATUSBAR’, ‘OUTLINER’, ‘PROPERTIES’, ‘FILE_BROWSER’, ‘SPREADSHEET’, ‘PREFERENCES’], default ‘EMPTY’
- draw(context)
Draw UI elements into the header UI layout
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
Inherited Properties
Inherited Functions