ImagePaint(Paint)
base classes — bpy_struct, Paint
- class bpy.types.ImagePaint(Paint)
 Properties of image and texture painting mode
- dither
 Amount of dithering when painting on byte images
- Type
 float in [0, 2], default 0.0
- interpolation
 Texture filtering type
LINEARLinear – Linear interpolation.CLOSESTClosest – No interpolation (sample closest texel).
- Type
 enum in [‘LINEAR’, ‘CLOSEST’], default ‘LINEAR’
- invert_stencil
 Invert the stencil layer
- Type
 boolean, default False
- missing_materials
 The mesh is missing materials
- Type
 boolean, default False, (readonly)
- missing_stencil
 Image Painting does not have a stencil
- Type
 boolean, default False, (readonly)
- missing_texture
 Image Painting does not have a texture to paint on
- Type
 boolean, default False, (readonly)
- missing_uvs
 A UV layer is missing on the mesh
- Type
 boolean, default False, (readonly)
- mode
 Mode of operation for projection painting
MATERIALMaterial – Detect image slots from the material.IMAGESingle Image – Set image for texture painting directly.
- Type
 enum in [‘MATERIAL’, ‘IMAGE’], default ‘MATERIAL’
- normal_angle
 Paint most on faces pointing towards the view according to this angle
- Type
 int in [0, 90], default 80
- screen_grab_size
 Size to capture the image for re-projecting
- Type
 int array of 2 items in [512, 16384], default (0, 0)
- seam_bleed
 Extend paint beyond the faces UVs to reduce seams (in pixels, slower)
- Type
 int in [-32768, 32767], default 2
- stencil_color
 Stencil color in the viewport
- Type
 float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- use_backface_culling
 Ignore faces pointing away from the view (faster)
- Type
 boolean, default False
- use_clone_layer
 Use another UV map as clone source, otherwise use the 3D cursor as the source
- Type
 boolean, default False
- use_normal_falloff
 Paint most on faces pointing towards the view
- Type
 boolean, default False
- use_occlude
 Only paint onto the faces directly under the brush (slower)
- Type
 boolean, default False
- use_stencil_layer
 Set the mask layer from the UV map buttons
- Type
 boolean, default False
- detect_data()
 Check if required texpaint data exist
- Return type
 boolean
- classmethod bl_rna_get_subclass(id, default=None)
 - Parameters
 id (string) – The RNA type identifier.
- Returns
 The RNA type or default when not found.
- Return type
 bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None)
 - Parameters
 id (string) – The RNA type identifier.
- Returns
 The class or default when not found.
- Return type
 type
Inherited Properties
Inherited Functions
References