ShaderFxGlow(ShaderFx)
base classes — bpy_struct, ShaderFx
- class bpy.types.ShaderFxGlow(ShaderFx)
 Glow effect
- blend_mode
 Blend mode
- Type
 enum in [‘REGULAR’, ‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’], default ‘REGULAR’
- glow_color
 Color used for generated glow
- Type
 float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- mode
 Glow mode
- Type
 enum in [‘LUMINANCE’, ‘COLOR’], default ‘LUMINANCE’
- opacity
 Effect Opacity
- Type
 float in [0, 1], default 0.0
- rotation
 Rotation of the effect
- Type
 float in [-inf, inf], default 0.0
- samples
 Number of Blur Samples
- Type
 int in [1, 32], default 4
- select_color
 Color selected to apply glow
- Type
 float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- size
 Size of the effect
- Type
 float array of 2 items in [0, inf], default (0.0, 0.0)
- threshold
 Limit to select color for glow effect
- Type
 float in [0, 1], default 0.0
- use_glow_under
 Glow only areas with alpha (not supported with Regular blend mode)
- Type
 boolean, default False
- classmethod bl_rna_get_subclass(id, default=None)
 - Parameters
 id (string) – The RNA type identifier.
- Returns
 The RNA type or default when not found.
- Return type
 bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None)
 - Parameters
 id (string) – The RNA type identifier.
- Returns
 The class or default when not found.
- Return type
 type
Inherited Properties
Inherited Functions