ShaderFxRim(ShaderFx)
base classes — bpy_struct, ShaderFx
- class bpy.types.ShaderFxRim(ShaderFx)
 Rim effect
- blur
 Number of pixels for blurring rim (set to 0 to disable)
- Type
 int array of 2 items in [0, 32767], default (0, 0)
- mask_color
 Color that must be kept
- Type
 float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- mode
 Blend mode
- Type
 enum in [‘NORMAL’, ‘OVERLAY’, ‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’], default ‘NORMAL’
- offset
 Offset of the rim
- Type
 int array of 2 items in [-32768, 32767], default (0, 0)
- rim_color
 Color used for Rim
- Type
 float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- samples
 Number of Blur Samples (zero, disable blur)
- Type
 int in [0, 32], default 4
- classmethod bl_rna_get_subclass(id, default=None)
 - Parameters
 id (string) – The RNA type identifier.
- Returns
 The RNA type or default when not found.
- Return type
 bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None)
 - Parameters
 id (string) – The RNA type identifier.
- Returns
 The class or default when not found.
- Return type
 type
Inherited Properties
Inherited Functions