BrushGpencilSettings(bpy_struct)

base class — bpy_struct

class bpy.types.BrushGpencilSettings(bpy_struct)

Settings for grease pencil brush

active_smooth_factor

Amount of smoothing while drawing

Type

float in [0, 1], default 0.0

angle

Direction of the stroke at which brush gives maximal thickness (0° for horizontal)

Type

float in [-1.5708, 1.5708], default 0.0

angle_factor

Reduce brush thickness by this factor when stroke is perpendicular to ‘Angle’ direction

Type

float in [0, 1], default 0.0

aspect
Type

float array of 2 items in [0.01, 1], default (1.0, 1.0)

brush_draw_mode

Preselected mode when using this brush

  • ACTIVE Active, Use current mode.

  • MATERIAL Material, Use always material mode.

  • VERTEXCOLOR Vertex Color, Use always Vertex Color mode.

Type

enum in [‘ACTIVE’, ‘MATERIAL’, ‘VERTEXCOLOR’], default ‘ACTIVE’

curve_jitter

Curve used for the jitter effect

Type

CurveMapping, (readonly)

curve_random_hue

Curve used for modulating effect

Type

CurveMapping, (readonly)

curve_random_pressure

Curve used for modulating effect

Type

CurveMapping, (readonly)

curve_random_saturation

Curve used for modulating effect

Type

CurveMapping, (readonly)

curve_random_strength

Curve used for modulating effect

Type

CurveMapping, (readonly)

curve_random_uv

Curve used for modulating effect

Type

CurveMapping, (readonly)

curve_random_value

Curve used for modulating effect

Type

CurveMapping, (readonly)

curve_sensitivity

Curve used for the sensitivity

Type

CurveMapping, (readonly)

curve_strength

Curve used for the strength

Type

CurveMapping, (readonly)

dilate

Number of pixels to dilate fill area

Type

int in [0, 20], default 1

direction
  • ADD Add, Add effect of brush.

  • SUBTRACT Subtract, Subtract effect of brush.

Type

enum in [‘ADD’, ‘SUBTRACT’], default ‘ADD’

eraser_mode

Eraser Mode

  • SOFT Dissolve, Erase strokes, fading their points strength and thickness.

  • HARD Point, Erase stroke points.

  • STROKE Stroke, Erase entire strokes.

Type

enum in [‘SOFT’, ‘HARD’, ‘STROKE’], default ‘SOFT’

eraser_strength_factor

Amount of erasing for strength

Type

float in [0, 100], default 0.0

eraser_thickness_factor

Amount of erasing for thickness

Type

float in [0, 100], default 0.0

extend_stroke_factor

Strokes end extension for closing gaps, use zero to disable

Type

float in [0, 10], default 0.0

fill_direction

Direction of the fill

  • NORMAL Normal, Fill internal area.

  • INVERT Inverted, Fill inverted area.

Type

enum in [‘NORMAL’, ‘INVERT’], default ‘NORMAL’

fill_draw_mode

Mode to draw boundary limits

  • BOTH All, Use both visible strokes and edit lines as fill boundary limits.

  • STROKE Strokes, Use visible strokes as fill boundary limits.

  • CONTROL Edit Lines, Use edit lines as fill boundary limits.

Type

enum in [‘BOTH’, ‘STROKE’, ‘CONTROL’], default ‘BOTH’

fill_factor

Factor for fill boundary accuracy, higher values are more accurate but slower

Type

float in [0.05, 8], default 0.0

fill_layer_mode

Layers used as boundaries

  • VISIBLE Visible, Visible layers.

  • ACTIVE Active, Only active layer.

  • ABOVE Layer Above, Layer above active.

  • BELOW Layer Below, Layer below active.

  • ALL_ABOVE All Above, All layers above active.

  • ALL_BELOW All Below, All layers below active.

Type

enum in [‘VISIBLE’, ‘ACTIVE’, ‘ABOVE’, ‘BELOW’, ‘ALL_ABOVE’, ‘ALL_BELOW’], default ‘VISIBLE’

fill_leak

Size in pixels to consider the leak closed

Type

int in [0, 100], default 0

fill_simplify_level

Number of simplify steps (large values reduce fill accuracy)

Type

int in [0, 10], default 0

fill_threshold

Threshold to consider color transparent for filling

Type

float in [0, 1], default 0.0

gpencil_paint_icon
Type

enum in [‘PENCIL’, ‘PEN’, ‘INK’, ‘INKNOISE’, ‘BLOCK’, ‘MARKER’, ‘AIRBRUSH’, ‘CHISEL’, ‘FILL’, ‘SOFT’, ‘HARD’, ‘STROKE’], default ‘PENCIL’

gpencil_sculpt_icon
Type

enum in [‘SMOOTH’, ‘THICKNESS’, ‘STRENGTH’, ‘RANDOMIZE’, ‘GRAB’, ‘PUSH’, ‘TWIST’, ‘PINCH’, ‘CLONE’], default ‘SMOOTH’

gpencil_vertex_icon
Type

enum in [‘DRAW’, ‘BLUR’, ‘AVERAGE’, ‘SMEAR’, ‘REPLACE’], default ‘DRAW’

gpencil_weight_icon
Type

enum in [‘DRAW’], default ‘DRAW’

hardness

Gradient from the center of Dot and Box strokes (set to 1 for a solid stroke)

Type

float in [0.001, 1], default 1.0

input_samples

Generate intermediate points for very fast mouse movements. Set to 0 to disable

Type

int in [0, 10], default 0

material

Material used for strokes drawn using this brush

Type

Material

pen_jitter

Jitter factor for new strokes

Type

float in [0, 1], default 0.0

pen_smooth_factor

Amount of smoothing to apply after finish newly created strokes, to reduce jitter/noise

Type

float in [0, 2], default 0.0

pen_smooth_steps

Number of times to smooth newly created strokes

Type

int in [1, 3], default 0

pen_strength

Color strength for new strokes (affect alpha factor of color)

Type

float in [0, 1], default 0.0

pen_subdivision_steps

Number of times to subdivide newly created strokes, for less jagged strokes

Type

int in [0, 3], default 0

pin_draw_mode

Pin the mode to the brush

Type

boolean, default False

random_hue_factor

Random factor to modify original hue

Type

float in [0, 1], default 0.0

random_pressure

Randomness factor for pressure in new strokes

Type

float in [0, 1], default 0.0

random_saturation_factor

Random factor to modify original saturation

Type

float in [0, 1], default 0.0

random_strength

Randomness factor strength in new strokes

Type

float in [0, 1], default 0.0

random_value_factor

Random factor to modify original value

Type

float in [0, 1], default 0.0

show_fill

Show transparent lines to use as boundary for filling

Type

boolean, default True

show_fill_boundary

Show help lines for filling to see boundaries

Type

boolean, default True

show_fill_extend

Show help lines for stroke extension

Type

boolean, default True

show_lasso

Do not display fill color while drawing the stroke

Type

boolean, default False

simplify_factor

Factor of Simplify using adaptive algorithm

Type

float in [0, 100], default 0.0

use_default_eraser

Use this brush when enable eraser with fast switch key

Type

boolean, default True

use_edit_position

The brush affects the position of the point

Type

boolean, default False

use_edit_pressure

Affect pressure values as well when smoothing strokes

Type

boolean, default False

use_edit_strength

The brush affects the color strength of the point

Type

boolean, default False

use_edit_thickness

The brush affects the thickness of the point

Type

boolean, default False

use_edit_uv

The brush affects the UV rotation of the point

Type

boolean, default False

use_fill_limit

Fill only visible areas in viewport

Type

boolean, default True

use_jitter_pressure

Use tablet pressure for jitter

Type

boolean, default False

use_material_pin

Keep material assigned to brush

Type

boolean, default False

use_occlude_eraser

Erase only strokes visible and not occluded

Type

boolean, default False

use_pressure

Use tablet pressure

Type

boolean, default False

use_random_press_hue

Use pressure to modulate randomness

Type

boolean, default False

use_random_press_radius

Use pressure to modulate randomness

Type

boolean, default False

use_random_press_sat

Use pressure to modulate randomness

Type

boolean, default False

use_random_press_strength

Use pressure to modulate randomness

Type

boolean, default False

use_random_press_uv

Use pressure to modulate randomness

Type

boolean, default False

use_random_press_val

Use pressure to modulate randomness

Type

boolean, default False

use_settings_postprocess

Additional post processing options for new strokes

Type

boolean, default False

use_settings_random

Random brush settings

Type

boolean, default False

use_settings_stabilizer

Draw lines with a delay to allow smooth strokes. Press Shift key to override while drawing

Type

boolean, default True

use_strength_pressure

Use tablet pressure for color strength

Type

boolean, default False

use_stroke_random_hue

Use randomness at stroke level

Type

boolean, default False

use_stroke_random_radius

Use randomness at stroke level

Type

boolean, default False

use_stroke_random_sat

Use randomness at stroke level

Type

boolean, default False

use_stroke_random_strength

Use randomness at stroke level

Type

boolean, default False

use_stroke_random_uv

Use randomness at stroke level

Type

boolean, default False

use_stroke_random_val

Use randomness at stroke level

Type

boolean, default False

use_trim

Trim intersecting stroke ends

Type

boolean, default False

uv_random

Random factor for autogenerated UV rotation

Type

float in [0, 1], default 0.0

vertex_color_factor

Factor used to mix vertex color to get final color

Type

float in [0, 1], default 0.0

vertex_mode

Defines how vertex color affect to the strokes

  • STROKE Stroke, Vertex Color affects to Stroke only.

  • FILL Fill, Vertex Color affects to Fill only.

  • BOTH Stroke and Fill, Vertex Color affects to Stroke and Fill.

Type

enum in [‘STROKE’, ‘FILL’, ‘BOTH’], default ‘STROKE’

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

Inherited Functions

References