Header(bpy_struct)

base class — bpy_struct

class bpy.types.Header(bpy_struct)

Editor header containing UI elements

bl_idname

If this is set, the header gets a custom ID, otherwise it takes the name of the class used to define the panel; for example, if the class name is “OBJECT_HT_hello”, and bl_idname is not set by the script, then bl_idname = “OBJECT_HT_hello”

Type

string, default “”, (never None)

bl_region_type

The region where the header is going to be used in (defaults to header region)

Type

enum in [‘WINDOW’, ‘HEADER’, ‘CHANNELS’, ‘TEMPORARY’, ‘UI’, ‘TOOLS’, ‘TOOL_PROPS’, ‘PREVIEW’, ‘HUD’, ‘NAVIGATION_BAR’, ‘EXECUTE’, ‘FOOTER’, ‘TOOL_HEADER’], default ‘HEADER’

bl_space_type

The space where the header is going to be used in

  • EMPTY Empty.

  • VIEW_3D 3D Viewport, Manipulate objects in a 3D environment.

  • IMAGE_EDITOR UV/Image Editor, View and edit images and UV Maps.

  • NODE_EDITOR Node Editor, Editor for node-based shading and compositing tools.

  • SEQUENCE_EDITOR Video Sequencer, Video editing tools.

  • CLIP_EDITOR Movie Clip Editor, Motion tracking tools.

  • DOPESHEET_EDITOR Dope Sheet, Adjust timing of keyframes.

  • GRAPH_EDITOR Graph Editor, Edit drivers and keyframe interpolation.

  • NLA_EDITOR Nonlinear Animation, Combine and layer Actions.

  • TEXT_EDITOR Text Editor, Edit scripts and in-file documentation.

  • LOGIC_EDITOR Logic Editor, Logic Editor tools.

  • CONSOLE Python Console, Interactive programmatic console for advanced editing and script development.

  • INFO Info, Log of operations, warnings and error messages.

  • TOPBAR Top Bar, Global bar at the top of the screen for global per-window settings.

  • STATUSBAR Status Bar, Global bar at the bottom of the screen for general status information.

  • OUTLINER Outliner, Overview of scene graph and all available data-blocks.

  • PROPERTIES Properties, Edit properties of active object and related data-blocks.

  • FILE_BROWSER File Browser, Browse for files and assets.

  • PREFERENCES Preferences, Edit persistent configuration settings.

Type

enum in [‘EMPTY’, ‘VIEW_3D’, ‘IMAGE_EDITOR’, ‘NODE_EDITOR’, ‘SEQUENCE_EDITOR’, ‘CLIP_EDITOR’, ‘DOPESHEET_EDITOR’, ‘GRAPH_EDITOR’, ‘NLA_EDITOR’, ‘TEXT_EDITOR’, ‘LOGIC_EDITOR’, ‘CONSOLE’, ‘INFO’, ‘TOPBAR’, ‘STATUSBAR’, ‘OUTLINER’, ‘PROPERTIES’, ‘FILE_BROWSER’, ‘PREFERENCES’], default ‘EMPTY’

layout

Structure of the header in the UI

Type

UILayout, (readonly)

draw(context)

Draw UI elements into the header UI layout

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

Inherited Functions