ObjectActuator(Actuator)

base classes — bpy_struct, Actuator

class bpy.types.ObjectActuator(Actuator)

Actuator to control the object movement

angular_velocity

Angular velocity

Type

float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)

damping

Number of frames to reach the target velocity

Type

int in [-32768, 32767], default 0

derivate_coefficient

Not required, high values can cause instability

Type

float in [-inf, inf], default 0.0

force

Force

Type

float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)

force_max_x

Upper limit for X force

Type

float in [-inf, inf], default 0.0

force_max_y

Upper limit for Y force

Type

float in [-inf, inf], default 0.0

force_max_z

Upper limit for Z force

Type

float in [-inf, inf], default 0.0

force_min_x

Lower limit for X force

Type

float in [-inf, inf], default 0.0

force_min_y

Lower limit for Y force

Type

float in [-inf, inf], default 0.0

force_min_z

Lower limit for Z force

Type

float in [-inf, inf], default 0.0

integral_coefficient

Low value (0.01) for slow response, high value (0.5) for fast response

Type

float in [-inf, inf], default 0.0

linear_velocity

Linear velocity (in Servo mode it sets the target relative linear velocity, it will be achieved by automatic application of force - Null velocity is a valid target)

Type

float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)

mode

Specify the motion system

Type

enum in [‘OBJECT_NORMAL’, ‘OBJECT_SERVO’, ‘OBJECT_CHARACTER’], default ‘OBJECT_NORMAL’

offset_location

Location

Type

float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)

offset_rotation

Rotation

Type

float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)

proportional_coefficient

Typical value is 60x integral coefficient

Type

float in [-inf, inf], default 0.0

reference_object

Reference object for velocity calculation, leave empty for world reference

Type

Object

torque

Torque

Type

float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)

use_add_character_location

Toggle between ADD and SET character location

Type

boolean, default False

use_add_linear_velocity

Toggles between ADD and SET linV

Type

boolean, default False

use_character_jump

Make the character jump using the settings in the physics properties

Type

boolean, default False

use_local_angular_velocity

Angular velocity is defined in local coordinates

Type

boolean, default False

use_local_force

Force is defined in local coordinates

Type

boolean, default False

use_local_linear_velocity

Velocity is defined in local coordinates

Type

boolean, default False

use_local_location

Location is defined in local coordinates

Type

boolean, default False

use_local_rotation

Rotation is defined in local coordinates

Type

boolean, default False

use_local_torque

Torque is defined in local coordinates

Type

boolean, default False

use_servo_limit_x

Set limit to force along the X axis

Type

boolean, default False

use_servo_limit_y

Set limit to force along the Y axis

Type

boolean, default False

use_servo_limit_z

Set limit to force along the Z axis

Type

boolean, default False

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

Inherited Functions