SceneGameRecastData(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.
SceneGameRecastData
(bpy_struct)¶ Recast data for a Game data-block
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agent_height
¶ Minimum height where the agent can still walk
- Type
float in [-inf, inf], default 2.0
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agent_radius
¶ Radius of the agent
- Type
float in [-inf, inf], default 0.6
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cell_height
¶ Rasterized cell height
- Type
float in [-inf, inf], default 0.2
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cell_size
¶ Rasterized cell size
- Type
float in [-inf, inf], default 0.3
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climb_max
¶ Maximum height between grid cells the agent can climb
- Type
float in [-inf, inf], default 0.9
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edge_max_error
¶ Maximum distance error from contour to cells
- Type
float in [-inf, inf], default 1.3
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edge_max_len
¶ Maximum contour edge length
- Type
float in [-inf, inf], default 12.0
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partitioning
¶ Choose partitioning method
WATERSHED
Watershed, Classic Recast partitioning method generating the nicest tessellation.MONOTONE
Monotone, Fastest navmesh generation method, may create long thin polygons.LAYERS
Layers, Reasonably fast method that produces better triangles than monotone partitioning.
- Type
enum in [‘WATERSHED’, ‘MONOTONE’, ‘LAYERS’], default ‘WATERSHED’
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region_merge_size
¶ Minimum regions size (smaller regions will be merged)
- Type
float in [-inf, inf], default 20.0
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region_min_size
¶ Minimum regions size (smaller regions will be deleted)
- Type
float in [-inf, inf], default 8.0
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sample_dist
¶ Detail mesh sample spacing
- Type
float in [-inf, inf], default 6.0
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sample_max_error
¶ Detail mesh simplification max sample error
- Type
float in [-inf, inf], default 1.0
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slope_max
¶ Maximum walkable slope angle
- Type
float in [0, 1.5708], default 0.785398
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verts_per_poly
¶ Max number of vertices per polygon
- Type
int in [-inf, inf], default 6
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classmethod
bl_rna_get_subclass
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
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classmethod
bl_rna_get_subclass_py
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
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Inherited Properties
Inherited Functions
References