Noise Utilities (mathutils.noise)¶
The Blender noise module
- mathutils.noise.cell(position)¶
Returns cell noise value at the specified position.
- Parameters
position (
mathutils.Vector
) – The position to evaluate the selected noise function at.- Returns
The cell noise value.
- Return type
float
- mathutils.noise.cell_vector(position)¶
Returns cell noise vector at the specified position.
- Parameters
position (
mathutils.Vector
) – The position to evaluate the selected noise function at.- Returns
The cell noise vector.
- Return type
- mathutils.noise.fractal(position, H, lacunarity, octaves, noise_basis=noise.types.STDPERLIN)¶
Returns the fractal Brownian motion (fBm) noise value from the noise basis at the specified position.
- Parameters
position (
mathutils.Vector
) – The position to evaluate the selected noise function at.H (float) – The fractal increment factor.
lacunarity (float) – The gap between successive frequencies.
octaves (int) – The number of different noise frequencies used.
noise_basis (Value in noise.types or int) – The type of noise to be evaluated.
- Returns
The fractal Brownian motion noise value.
- Return type
float
- mathutils.noise.hetero_terrain(position, H, lacunarity, octaves, offset, noise_basis=noise.types.STDPERLIN)¶
Returns the heterogeneous terrain value from the noise basis at the specified position.
- Parameters
position (
mathutils.Vector
) – The position to evaluate the selected noise function at.H (float) – The fractal dimension of the roughest areas.
lacunarity (float) – The gap between successive frequencies.
octaves (int) – The number of different noise frequencies used.
offset (float) – The height of the terrain above ‘sea level’.
noise_basis (Value in noise.types or int) – The type of noise to be evaluated.
- Returns
The heterogeneous terrain value.
- Return type
float
- mathutils.noise.hybrid_multi_fractal(position, H, lacunarity, octaves, offset, gain, noise_basis=noise.types.STDPERLIN)¶
Returns hybrid multifractal value from the noise basis at the specified position.
- Parameters
position (
mathutils.Vector
) – The position to evaluate the selected noise function at.H (float) – The fractal dimension of the roughest areas.
lacunarity (float) – The gap between successive frequencies.
octaves (int) – The number of different noise frequencies used.
offset (float) – The height of the terrain above ‘sea level’.
gain (float) – Scaling applied to the values.
noise_basis (Value in noise.types or int) – The type of noise to be evaluated.
- Returns
The hybrid multifractal value.
- Return type
float
- mathutils.noise.multi_fractal(position, H, lacunarity, octaves, noise_basis=noise.types.STDPERLIN)¶
Returns multifractal noise value from the noise basis at the specified position.
- Parameters
position (
mathutils.Vector
) – The position to evaluate the selected noise function at.H (float) – The fractal increment factor.
lacunarity (float) – The gap between successive frequencies.
octaves (int) – The number of different noise frequencies used.
noise_basis (Value in noise.types or int) – The type of noise to be evaluated.
- Returns
The multifractal noise value.
- Return type
float
- mathutils.noise.noise(position, noise_basis=noise.types.STDPERLIN)¶
Returns noise value from the noise basis at the position specified.
- Parameters
position (
mathutils.Vector
) – The position to evaluate the selected noise function at.noise_basis (Value in noise.types or int) – The type of noise to be evaluated.
- Returns
The noise value.
- Return type
float
- mathutils.noise.noise_vector(position, noise_basis=noise.types.STDPERLIN)¶
Returns the noise vector from the noise basis at the specified position.
- Parameters
position (
mathutils.Vector
) – The position to evaluate the selected noise function at.noise_basis (Value in noise.types or int) – The type of noise to be evaluated.
- Returns
The noise vector.
- Return type
- mathutils.noise.random()¶
Returns a random number in the range [0, 1].
- Returns
The random number.
- Return type
float
- mathutils.noise.random_unit_vector(size=3)¶
Returns a unit vector with random entries.
- Parameters
size (Int) – The size of the vector to be produced.
- Returns
The random unit vector.
- Return type
- mathutils.noise.ridged_multi_fractal(position, H, lacunarity, octaves, offset, gain, noise_basis=noise.types.STDPERLIN)¶
Returns ridged multifractal value from the noise basis at the specified position.
- Parameters
position (
mathutils.Vector
) – The position to evaluate the selected noise function at.H (float) – The fractal dimension of the roughest areas.
lacunarity (float) – The gap between successive frequencies.
octaves (int) – The number of different noise frequencies used.
offset (float) – The height of the terrain above ‘sea level’.
gain (float) – Scaling applied to the values.
noise_basis (Value in noise.types or int) – The type of noise to be evaluated.
- Returns
The ridged multifractal value.
- Return type
float
- mathutils.noise.seed_set(seed)¶
Sets the random seed used for random_unit_vector, random_vector and random.
- Parameters
seed (Int) – Seed used for the random generator. When seed is zero, the current time will be used instead.
- mathutils.noise.turbulence(position, octaves, hard, noise_basis=noise.types.STDPERLIN, amplitude_scale=0.5, frequency_scale=2.0)¶
Returns the turbulence value from the noise basis at the specified position.
- Parameters
position (
mathutils.Vector
) – The position to evaluate the selected noise function at.octaves (int) – The number of different noise frequencies used.
hard (:boolean) – Specifies whether returned turbulence is hard (sharp transitions) or soft (smooth transitions).
noise_basis (Value in mathutils.noise.types or int) – The type of noise to be evaluated.
amplitude_scale (float) – The amplitude scaling factor.
frequency_scale (Value in noise.types or int) – The frequency scaling factor
- Returns
The turbulence value.
- Return type
float
- mathutils.noise.turbulence_vector(position, octaves, hard, noise_basis=noise.types.STDPERLIN, amplitude_scale=0.5, frequency_scale=2.0)¶
Returns the turbulence vector from the noise basis at the specified position.
- Parameters
position (
mathutils.Vector
) – The position to evaluate the selected noise function at.octaves (int) – The number of different noise frequencies used.
hard (:boolean) – Specifies whether returned turbulence is hard (sharp transitions) or soft (smooth transitions).
noise_basis (Value in mathutils.noise.types or int) – The type of noise to be evaluated.
amplitude_scale (float) – The amplitude scaling factor.
frequency_scale (Value in noise.types or int) – The frequency scaling factor
- Returns
The turbulence vector.
- Return type
- mathutils.noise.variable_lacunarity(position, distortion, noise_type1=noise.types.STDPERLIN, noise_type2=noise.types.STDPERLIN)¶
Returns variable lacunarity noise value, a distorted variety of noise, from noise type 1 distorted by noise type 2 at the specified position.
- Parameters
position (
mathutils.Vector
) – The position to evaluate the selected noise function at.distortion (float) – The amount of distortion.
noise_type1 (Value in noise.types or int) – The type of noise to be distorted.
noise_type2 (Value in noise.types or int) – The type of noise used to distort noise_type1.
- Returns
The variable lacunarity noise value.
- Return type
float
- mathutils.noise.voronoi(position, distance_metric=noise.distance_metrics.DISTANCE, exponent=2.5)¶
Returns a list of distances to the four closest features and their locations.
- Parameters
position (
mathutils.Vector
) – The position to evaluate the selected noise function at.distance_metric (Value in noise.distance_metrics or int) – Method of measuring distance.
exponent (float) – The exponent for Minkowski distance metric.
- Returns
A list of distances to the four closest features and their locations.
- Return type
list of four floats, list of four
mathutils.Vector
types