Welcome to UPBGE’s Documentation! Here you will find definitions of the available tools and features in UPBGE, step-by-step tutorials to certain tasks and the Python API for game logic programming with detailed information (and examples in some cases).
Also, if you want to read the whole manual offline you can download from this link.
- Game Engine Modules (bge)
- Audio System (aud)
- Math Types & Utilities (mathutils)
- OpenGL Wrapper (bgl)
- Font Drawing (blf)
- GPU functions (gpu)