ShaderNodeBsdfHairPrincipled(ShaderNode)
base classes — bpy_struct, Node, NodeInternal, ShaderNode
- class bpy.types.ShaderNodeBsdfHairPrincipled(ShaderNode)
 - parametrization
 Select the shader’s color parametrization
ABSORPTIONAbsorption Coefficient – Directly set the absorption coefficient “sigma_a” (this is not the most intuitive way to color hair).MELANINMelanin Concentration – Define the melanin concentrations below to get the most realistic-looking hair (you can get the concentrations for different types of hair online).COLORDirect Coloring – Choose the color of your preference, and the shader will approximate the absorption coefficient to render lookalike hair.
- Type
 enum in [‘ABSORPTION’, ‘MELANIN’, ‘COLOR’], default ‘COLOR’
- classmethod is_registered_node_type()
 True if a registered node type
- Returns
 Result
- Return type
 boolean
- classmethod input_template(index)
 Input socket template
- Parameters
 index (int in [0, inf]) – Index
- Returns
 result
- Return type
 
- classmethod output_template(index)
 Output socket template
- Parameters
 index (int in [0, inf]) – Index
- Returns
 result
- Return type
 
- classmethod bl_rna_get_subclass(id, default=None)
 - Parameters
 id (string) – The RNA type identifier.
- Returns
 The RNA type or default when not found.
- Return type
 bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None)
 - Parameters
 id (string) – The RNA type identifier.
- Returns
 The class or default when not found.
- Return type
 type
Inherited Properties
Inherited Functions
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