ShaderNode(NodeInternal)
base classes — bpy_struct, Node, NodeInternal
subclasses —
ShaderNodeAddShader, ShaderNodeAmbientOcclusion, ShaderNodeAttribute, ShaderNodeBackground, ShaderNodeBevel, ShaderNodeBlackbody, ShaderNodeBrightContrast, ShaderNodeBsdfAnisotropic, ShaderNodeBsdfDiffuse, ShaderNodeBsdfGlass, ShaderNodeBsdfGlossy, ShaderNodeBsdfHair, ShaderNodeBsdfHairPrincipled, ShaderNodeBsdfPrincipled, ShaderNodeBsdfRefraction, ShaderNodeBsdfToon, ShaderNodeBsdfTranslucent, ShaderNodeBsdfTransparent, ShaderNodeBsdfVelvet, ShaderNodeBump, ShaderNodeCameraData, ShaderNodeClamp, ShaderNodeCombineHSV, ShaderNodeCombineRGB, ShaderNodeCombineXYZ, ShaderNodeCustomGroup, ShaderNodeDisplacement, ShaderNodeEeveeSpecular, ShaderNodeEmission, ShaderNodeFloatCurve, ShaderNodeFresnel, ShaderNodeGamma, ShaderNodeGroup, ShaderNodeHairInfo, ShaderNodeHoldout, ShaderNodeHueSaturation, ShaderNodeInvert, ShaderNodeLayerWeight, ShaderNodeLightFalloff, ShaderNodeLightPath, ShaderNodeMapRange, ShaderNodeMapping, ShaderNodeMath, ShaderNodeMixRGB, ShaderNodeMixShader, ShaderNodeNewGeometry, ShaderNodeNormal, ShaderNodeNormalMap, ShaderNodeObjectInfo, ShaderNodeOutputAOV, ShaderNodeOutputLight, ShaderNodeOutputLineStyle, ShaderNodeOutputMaterial, ShaderNodeOutputWorld, ShaderNodeParticleInfo, ShaderNodeRGB, ShaderNodeRGBCurve, ShaderNodeRGBToBW, ShaderNodeScript, ShaderNodeSeparateHSV, ShaderNodeSeparateRGB, ShaderNodeSeparateXYZ, ShaderNodeShaderToRGB, ShaderNodeSpritesAnimation, ShaderNodeSqueeze, ShaderNodeSubsurfaceScattering, ShaderNodeTangent, ShaderNodeTexBrick, ShaderNodeTexChecker, ShaderNodeTexCoord, ShaderNodeTexEnvironment, ShaderNodeTexGradient, ShaderNodeTexIES, ShaderNodeTexImage, ShaderNodeTexMagic, ShaderNodeTexMusgrave, ShaderNodeTexNoise, ShaderNodeTexPointDensity, ShaderNodeTexSky, ShaderNodeTexVoronoi, ShaderNodeTexWave, ShaderNodeTexWhiteNoise, ShaderNodeUVAlongStroke, ShaderNodeUVMap, ShaderNodeValToRGB, ShaderNodeValue, ShaderNodeVectorCurve, ShaderNodeVectorDisplacement, ShaderNodeVectorMath, ShaderNodeVectorRotate, ShaderNodeVectorTransform, ShaderNodeVertexColor, ShaderNodeVolumeAbsorption, ShaderNodeVolumeInfo, ShaderNodeVolumePrincipled, ShaderNodeVolumeScatter, ShaderNodeWavelength, ShaderNodeWireframe
- class bpy.types.ShaderNode(NodeInternal)
 Material shader node
- classmethod bl_rna_get_subclass(id, default=None)
 - Parameters
 id (string) – The RNA type identifier.
- Returns
 The RNA type or default when not found.
- Return type
 bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None)
 - Parameters
 id (string) – The RNA type identifier.
- Returns
 The class or default when not found.
- Return type
 type
Inherited Properties
Inherited Functions
References