ShaderNodeTexBrick(ShaderNode)
base classes — bpy_struct, Node, NodeInternal, ShaderNode
- class bpy.types.ShaderNodeTexBrick(ShaderNode)
 - color_mapping
 Color mapping settings
- Type
 ColorMapping, (readonly, never None)
- offset
 - Type
 float in [0, 1], default 0.5
- offset_frequency
 - Type
 int in [1, 99], default 2
- squash
 - Type
 float in [0, 99], default 1.0
- squash_frequency
 - Type
 int in [1, 99], default 2
- texture_mapping
 Texture coordinate mapping settings
- Type
 TexMapping, (readonly, never None)
- classmethod is_registered_node_type()
 True if a registered node type
- Returns
 Result
- Return type
 boolean
- classmethod input_template(index)
 Input socket template
- Parameters
 index (int in [0, inf]) – Index
- Returns
 result
- Return type
 
- classmethod output_template(index)
 Output socket template
- Parameters
 index (int in [0, inf]) – Index
- Returns
 result
- Return type
 
- classmethod bl_rna_get_subclass(id, default=None)
 - Parameters
 id (string) – The RNA type identifier.
- Returns
 The RNA type or default when not found.
- Return type
 bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None)
 - Parameters
 id (string) – The RNA type identifier.
- Returns
 The class or default when not found.
- Return type
 type
Inherited Properties
Inherited Functions
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