Play Animation
Inputs
- Condition
If connected, required condition must be present for node to act.
- Object / Armature
Which object will receive animation.
- Action
Which action will be played.
- Start
Start of animation. todo
- End
End of animation. todo
- Layer
Animation layer. todo
- Play
Play mode to be used for animation.
- Layer Weight
todo
- Speed
Playing speed of animation.
- Blending
Blending strength. todo
- Blend Mode
todo
Outputs
- Started
True if animation started.
- Running
True if animation is running.
- On Finish
What to do when animation ends.
- Current Frame
Integer of the current frame of animation.