Send Event
Creates an event that can be reacted to, using the Receive Event node or the Uplogic module. An event can store Content, and a Messenger can be assigned.
Properties
- Advanced
Enables access to the Content and Messenger sockets.
Inputs
- Condition
If True, the event is created.
- Subject
The ID of the Event.
- Content
Content of this event. Can be anything. Visible only if Advanced is selected.
- Messenger
Messenger attached to this event, expected to be
KX_GameObject
. Visible only if Advanced is selected.
Outputs
- Done
True if the node performed successfully, else False.
Important
Events are only created for the next frame. After that, they are erased. If multiple events have the same ID (subject), older events are overwritten.