Send Event Node

Send Event

Creates an event that can be reacted to, using the Receive Event node or the Uplogic module. An event can store Content, and a Messenger can be assigned.

Properties

Advanced

Enables access to the Content and Messenger sockets.

Inputs

Condition

If True, the event is created.

Subject

The ID of the Event.

Content

Content of this event. Can be anything. Visible only if Advanced is selected.

Messenger

Messenger attached to this event, expected to be KX_GameObject. Visible only if Advanced is selected.

Outputs

Done

True if the node performed successfully, else False.

Important

Events are only created for the next frame. After that, they are erased. If multiple events have the same ID (subject), older events are overwritten.