Save Game
Stores information about the state of the scene in a .json
file.
Parameters
- File Path/Saves
Path to where the save files are stored.
Inputs
- Condition
The condition for this node to activate.
- Slot
Index of this save file. If a save file already exists at this index, it will be overwritten.
Outputs
- Done
True if the node performed successfully, else False.
Important
No information is saved about which scene is loaded, so this node can only be used per scene.