LAN Client
Parameters
- On Startup
Connect to specified web address at game start.
Inputs
- Connect
Condition to be fulfilled for node to activate. todo
- IP
IP address to connect to.
- Port
Port to use for connection.
- Disconnect
If Stop condition is received, connection is cut.
Outputs
- On Connect
Connection established signal is emitted. todo
- Connected
True while connected to server. todo
- On Disconnect
Connection stopped signal is emitted. todo
- Client
todo
- Received
todo
- Message
todo