LAN Client Node

LAN Client

Parameters

On Startup

Connect to specified web address at game start.

Inputs

Connect

Condition to be fulfilled for node to activate. todo

IP

IP address to connect to.

Port

Port to use for connection.

Disconnect

If Stop condition is received, connection is cut.

Outputs

On Connect

Connection established signal is emitted. todo

Connected

True while connected to server. todo

On Disconnect

Connection stopped signal is emitted. todo

Client

todo

Received

todo

Message

todo