Add Object
Add a copy of an object into the current scene.
Inputs
- Condition
Which condition will be used for node to activate.
- Object to Add
Object Data Block to add into the scene.
- Copy Data From
Copy the transform data from this object (optional).
- Life
Total amount of frames after which the object is removed.
- Full Copy
Duplicate the data used by the spawned object. This will duplicate any material, action etc. used by this Data Block.
Outputs
- Done
True if the node performed successfully, else False.
- Added Object
Spawned instance of the object.