Add Object Node

Add Object

Add a copy of an object into the current scene.

Inputs

Condition

Which condition will be used for node to activate.

Object to Add

Object Data Block to add into the scene.

Copy Data From

Copy the transform data from this object (optional).

Life

Total amount of frames after which the object is removed.

Full Copy

Duplicate the data used by the spawned object. This will duplicate any material, action etc. used by this Data Block.

Outputs

Done

True if the node performed successfully, else False.

Added Object

Spawned instance of the object.