![Projectile Ray Node](../../../_images/ln-projectile_ray.png)
Projectile Ray
Inputs
- Condition
Which condition will be used for node to activate.
- Origin
Vector3 values of origin point. todo
- Aim
Vector3 values for aim to . todo
- Local
todo
- Power
Power value for . todo
- Distance
Distance value . todo
- Resolution
todo
- Property
Which property to use.
- X-Ray
todo
- Mask
Mask layers to use. todo
- Visualize
todo
Outputs
- Has Result
todo
- Picked Object
todo
- Picked Point
todo
- Picked Normal
todo
- Parabola
A list of values for . todo