Projectile Ray Node

Projectile Ray

Inputs

Condition

Which condition will be used for node to activate.

Origin

Vector3 values of origin point. todo

Aim

Vector3 values for aim to . todo

Local

todo

Power

Power value for . todo

Distance

Distance value . todo

Resolution

todo

Property

Which property to use.

X-Ray

todo

Mask

Mask layers to use. todo

Visualize

todo

Outputs

Has Result

todo

Picked Object

todo

Picked Point

todo

Picked Normal

todo

Parabola

A list of values for . todo