Mouse Sensor¶
See also
See the Python reference of this logic brick in SCA_MouseSensor
.
The Mouse Sensor detects mouse events.
Properties¶
See Sensor Common Options for common options.
The controller consist only of a list of types of mouse events.
A FALSE
pulse is given when any of these conditions ends.
- Mouse over any
Gives a
TRUE
pulse if the mouse moves over any game object.- Mouse over
Gives a
TRUE
pulse if the mouse moves over the owner object.- Movement
Any movement with the mouse causes a stream of
TRUE
pulses.- Wheel Down
Causes a stream of
TRUE
pulses as the scroll wheel of the mouse moves down.- Wheel Up
Causes a stream of
TRUE
pulses as the scroll wheel of the mouse moves up.- Right button
Gives a
TRUE
pulse.- Middle button
Gives a
TRUE
pulse.- Left button
Gives a
TRUE
pulse.
Note
There is no logic brick for specific mouse movement and reactions (such as first person camera), these have to be coded in Python.