Font Drawing (blf)
This module provides access to Blender’s text drawing functions.
Hello World Text Example
Example of using the blf module. For this module to work we
need to use the GPU module gpu as well.
# Import stand alone modules.
import blf
import bpy
font_info = {
"font_id": 0,
"handler": None,
}
def init():
"""init function - runs once"""
import os
# Create a new font object, use external TTF file.
font_path = bpy.path.abspath('//Zeyada.ttf')
# Store the font index - to use later.
if os.path.exists(font_path):
font_info["font_id"] = blf.load(font_path)
else:
# Default font.
font_info["font_id"] = 0
# Set the font drawing routine to run every frame.
font_info["handler"] = bpy.types.SpaceView3D.draw_handler_add(
draw_callback_px, (None, None), 'WINDOW', 'POST_PIXEL')
def draw_callback_px(self, context):
"""Draw on the viewports"""
# BLF drawing routine.
font_id = font_info["font_id"]
blf.position(font_id, 2, 80, 0)
blf.size(font_id, 50.0)
blf.draw(font_id, "Hello World")
if __name__ == '__main__':
init()
Drawing Text to an Image
Example showing how text can be draw into an image.
This can be done by binding an image buffer (imbuf) to the font’s ID.
import blf
import imbuf
image_size = 512, 512
font_size = 20
ibuf = imbuf.new(image_size)
font_id = blf.load("/path/to/font.ttf")
blf.color(font_id, 1.0, 1.0, 1.0, 1.0)
blf.size(font_id, font_size)
blf.position(font_id, 0, image_size[0] - font_size, 0)
blf.enable(font_id, blf.WORD_WRAP)
blf.word_wrap(font_id, image_size[0])
with blf.bind_imbuf(font_id, ibuf, display_name="sRGB"):
blf.draw_buffer(font_id, "Lots of wrapped text. " * 50)
imbuf.write(ibuf, filepath="/path/to/image.png")
- blf.ascender(fontid)
Return the max height of the glyphs from the baseline.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.- Returns:
The ascender.
- Return type:
float
- blf.aspect(fontid, aspect)
Set the aspect for drawing text.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.aspect (float) – The aspect ratio for text drawing to use.
- blf.bind_imbuf(fontid, imbuf)
Context manager to draw text into an image buffer instead of the GPU’s context.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.imbuf (
imbuf.types.ImBuf) – The image to draw into.
- Returns:
The BLF ImBuf context manager.
- Return type:
BLFImBufContext
- blf.boundbox(fontid, text)
Return the bounding box of the text.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.text (str) – the text to measure.
- Returns:
the bounding box (xmin, ymin, xmax, ymax).
- Return type:
tuple[int, int, int, int]
- blf.bounds_max(fontid)
Return the maximum bounding box of the font.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.- Returns:
the maximum bounding box (xmin, ymin, xmax, ymax).
- Return type:
tuple[float, float, float, float]
- blf.clipping(fontid, xmin, ymin, xmax, ymax)
Set the clipping, enable/disable using CLIPPING.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.xmin (float) – Clip the drawing area by these bounds.
ymin (float) – Clip the drawing area by these bounds.
xmax (float) – Clip the drawing area by these bounds.
ymax (float) – Clip the drawing area by these bounds.
- blf.color(fontid, r, g, b, a)
Set the color for drawing text.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.r (float) – red channel 0.0 - 1.0.
g (float) – green channel 0.0 - 1.0.
b (float) – blue channel 0.0 - 1.0.
a (float) – alpha channel 0.0 - 1.0.
- blf.descender(fontid)
Return the max depth of the glyphs from the baseline.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.- Returns:
The descender.
- Return type:
float
- blf.dimensions(fontid, text)
Return the width and height of the text.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.text (str) – the text to draw.
- Returns:
the width and height of the text.
- Return type:
tuple[float, float]
- blf.disable(fontid, option)
Disable option.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.option (int) – One of ROTATION, CLIPPING, SHADOW or KERNING_DEFAULT.
- blf.draw(fontid, text)
Draw text in the current context.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.text (str) – the text to draw.
- blf.draw_buffer(fontid, text)
Draw text into the buffer bound to the fontid.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.text (str) – the text to draw.
- blf.enable(fontid, option)
Enable option.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.option (int) – One of ROTATION, CLIPPING, SHADOW or KERNING_DEFAULT.
- blf.fixed_width(fontid)
Return the fixed width of the font (0.0 if variable width).
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.- Returns:
The fixed width.
- Return type:
float
- blf.glyph_advance(fontid, text)
Return the advance width of the first character in the text.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.text (str) – the text (glyph) to measure.
- Returns:
The glyph advance.
- Return type:
float
- blf.height_max(fontid)
Return the maximum height of the font (typically ascender - descender).
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.- Returns:
The maximum height.
- Return type:
float
- blf.load(filepath)
Load a new font.
- Parameters:
filepath (str | bytes) – the filepath of the font.
- Returns:
the new font’s fontid or -1 if there was an error.
- Return type:
int
- blf.position(fontid, x, y, z)
Set the position for drawing text.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.x (float) – X axis position to draw the text.
y (float) – Y axis position to draw the text.
z (float) – Z axis position to draw the text.
- blf.rotation(fontid, angle)
Set the text rotation angle, enable/disable using ROTATION.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.angle (float) – The angle for text drawing to use.
- blf.shadow(fontid, level, r, g, b, a)
Shadow options, enable/disable using SHADOW .
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.level (int) – The blur level (0, 3, 5) or outline (6).
r (float) – Shadow color (red channel 0.0 - 1.0).
g (float) – Shadow color (green channel 0.0 - 1.0).
b (float) – Shadow color (blue channel 0.0 - 1.0).
a (float) – Shadow color (alpha channel 0.0 - 1.0).
- blf.shadow_offset(fontid, x, y)
Set the offset for shadow text.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.x (int) – Horizontal shadow offset value in pixels.
y (int) – Vertical shadow offset value in pixels.
- blf.size(fontid, size)
Set the size for drawing text.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.size (float) – Point size of the font.
- blf.unload(filepath)
Unload an existing font.
- Parameters:
filepath (str | bytes) – the filepath of the font.
- blf.word_wrap(fontid, wrap_width)
Set the wrap width, enable/disable using WORD_WRAP.
- Parameters:
fontid (int) – The id of the typeface as returned by
blf.load(), for default font use 0.wrap_width (int) – The width (in pixels) to wrap words at.
- blf.CLIPPING
Constant value 2
- blf.MONOCHROME
Constant value 128
- blf.ROTATION
Constant value 1
- blf.SHADOW
Constant value 4
- blf.WORD_WRAP
Constant value 64