Apply Force Node

Apply Force

Applies an offset force to an object on any axis of the Cartesian plane. To function properly, the object must have a physical property that enables displacement.

Game Physics > Physics Type: Dynamic, Rigid Body, Soft Body.

The node applies force to the entire object. In contrast, the Apply Impulse node applies force at a specific point.

Parameters

Mode

Selected mode of operation.

Local

If checked, force will be applied in the direction of the object’s local axes, else of the object’s global axes.

Input

Condition

The condition for this node to start.

Object

Object that will be pushed away.

Vector

Value of the force that will be applied to the object, by the direction of the axes in the Cartesian plane. It can be a value referring to the axes of the world (global) or the axes of the object (local).

Output

Done

True if the node performed successfully, else False.