Apply Impulse
Applies a displacement force that has an origin (point) and a direction. To function properly, the object must have a physical property that enables displacement.
Game Physics > Physics Type: Dynamic, Rigid Body, Soft Body.
This node applies force at a specific point. In contrast, the Apply Force node applies force in entire object.
Parameters
- Mode
Selected mode of operation to apply.
- Local
If checked, object’s local axes will be used, else global axes are used.
Input
- Condition
The condition for this node to start.
- Object
Object that will be pushed away.
- Vector
The point on which to apply the impulse.
- Impulse
The impulse to be applied to the object.
Output
- Done
True if the node performed successfully, else False.