GPU Compute Utilities (gpu.compute)
This module provides access to the global GPU compute functions.
- gpu.compute.dispatch(shader, groups_x_len, groups_y_len, groups_z_len, barrier=GPU_BARRIER_TEXTURE_FETCH | GPU_BARRIER_SHADER_IMAGE_ACCESS)
Dispatches GPU compute.
- Parameters:
shader (
gpu.types.GPUShader) – The shader that you want to dispatch.groups_x_len (int) – Int for group x length:
groups_y_len (int) – Int for group y length:
groups_z_len (int) – Int for group z length:
barrier (int) – Optional bitmask for GPU_memory_barrier(). Default: GPU_BARRIER_TEXTURE_FETCH | GPU_BARRIER_SHADER_IMAGE_ACCESS.
Available flags:
gpu.GPU_BARRIER_FRAMEBUFFER
gpu.GPU_BARRIER_SHADER_IMAGE_ACCESS
gpu.GPU_BARRIER_TEXTURE_FETCH
gpu.GPU_BARRIER_TEXTURE_UPDATE
gpu.GPU_BARRIER_COMMAND
gpu.GPU_BARRIER_SHADER_STORAGE
gpu.GPU_BARRIER_VERTEX_ATTRIB_ARRAY
gpu.GPU_BARRIER_ELEMENT_ARRAY
gpu.GPU_BARRIER_UNIFORM
gpu.GPU_BARRIER_BUFFER_UPDATE
Compose with
|, e.g.:gpu.GPU_BARRIER_SHADER_STORAGE | gpu.GPU_BARRIER_TEXTURE_FETCH
- Returns:
Shader object.
- Return type: