UPBGE 0.3 + Blender 3.1.0 Alpha Python API
68cc97293f07
Documentation
Quickstart: New to Blender or scripting and want to get your feet wet?
API Overview: A more complete explanation of Python integration
API Reference Usage: examples of how to use the API reference docs
Best Practice: Conventions to follow for writing good scripts
Tips and Tricks: Hints to help you while writing scripts for Blender
Gotcha's: Some of the problems you may encounter when writing scripts
Change Log: List of changes since last Blender release
Application Modules
Context Access (bpy.context)
Data Access (bpy.data)
Message Bus (bpy.msgbus)
Operators (bpy.ops)
Types (bpy.types)
Utilities (bpy.utils)
Path Utilities (bpy.path)
Application Data (bpy.app)
Property Definitions (bpy.props)
Game Engine Modules
Game Types (bge.types)
Game Logic (bge.logic)
Rasterizer (bge.render)
Video Texture (bge.texture)
FFmpeg Video and Image Status
Image Blending Modes
Game Keys (bge.events)
Physics Constraints (bge.constraints)
Application Data (bge.app)
Standalone Modules
Audio System (aud)
OpenGL Wrapper (bgl)
Additional Math Functions (bl_math)
Font Drawing (blf)
BMesh Module (bmesh)
Extra Utilities (bpy_extras)
Freestyle Module (freestyle)
GPU Module (gpu)
GPU Utilities (gpu_extras)
ID Property Access (idprop.types)
Image Buffer (imbuf)
Math Types & Utilities (mathutils)
UPBGE 0.3 + Blender 3.1.0 Alpha Python API
»
Index
Index – R
r (bge.types.KX_VertexProxy attribute)
(mathutils.Color attribute)
RadarSensor (class in bpy.types)
radial_control() (in module bpy.ops.wm)
radial_falloff (bpy.types.FieldSettings attribute)
radial_max (bpy.types.FieldSettings attribute)
radial_min (bpy.types.FieldSettings attribute)
radial_symmetry (bpy.types.Sculpt attribute)
(bpy.types.VertexPaint attribute)
radius (bpy.types.BezierSplinePoint attribute)
(bpy.types.CastModifier attribute)
(bpy.types.DashGpencilModifierSegment attribute)
(bpy.types.GameObjectSettings attribute)
(bpy.types.HairPoint attribute)
(bpy.types.MeshSkinVertex attribute)
(bpy.types.MetaElement attribute)
(bpy.types.Point attribute)
(bpy.types.ShaderFxSwirl attribute)
(bpy.types.ShaderNodeTexPointDensity attribute)
(bpy.types.ShapeKeyBezierPoint attribute)
(bpy.types.ShapeKeyCurvePoint attribute)
(bpy.types.SplinePoint attribute)
(bpy.types.TintGpencilModifier attribute)
radius_interpolation (bpy.types.Spline attribute)
radius_max (bpy.types.CurvePaintSettings attribute)
radius_min (bpy.types.CurvePaintSettings attribute)
radius_scale (bpy.types.ParticleSettings attribute)
radius_set() (in module bpy.ops.curve)
radius_taper_end (bpy.types.CurvePaintSettings attribute)
radius_taper_start (bpy.types.CurvePaintSettings attribute)
rake_factor (bpy.types.Brush attribute)
random() (in module mathutils.noise)
random_angle (bpy.types.BrushTextureSlot attribute)
random_backbone (bpy.types.LineStyleGeometryModifier_Blueprint attribute)
random_center (bpy.types.LineStyleGeometryModifier_Blueprint attribute)
random_hue_factor (bpy.types.BrushGpencilSettings attribute)
random_offset (bpy.types.ArrayGpencilModifier attribute)
(bpy.types.OffsetGpencilModifier attribute)
random_position (bpy.types.ParticleInstanceModifier attribute)
random_pressure (bpy.types.BrushGpencilSettings attribute)
random_radius (bpy.types.LineStyleGeometryModifier_Blueprint attribute)
random_rotation (bpy.types.ArrayGpencilModifier attribute)
(bpy.types.OffsetGpencilModifier attribute)
(bpy.types.ParticleInstanceModifier attribute)
random_saturation_factor (bpy.types.BrushGpencilSettings attribute)
random_scale (bpy.types.ArrayGpencilModifier attribute)
(bpy.types.OffsetGpencilModifier attribute)
random_seed (bpy.types.OceanModifier attribute)
random_strength (bpy.types.BrushGpencilSettings attribute)
random_unit_vector() (in module mathutils.noise)
random_value_factor (bpy.types.BrushGpencilSettings attribute)
random_vector() (in module mathutils.noise)
RandomActuator (class in bpy.types)
randomize_transform() (in module bpy.ops.object)
RandomSensor (class in bpy.types)
range (bge.texture.VideoFFmpeg attribute)
(bge.types.SCA_RaySensor attribute)
(bpy.types.BoidSettings attribute)
(bpy.types.ConstraintActuator attribute)
(bpy.types.RaySensor attribute)
range() (bpy.types.FCurve method)
Range() (mathutils.Vector class method)
range_max (bpy.types.LineStyleAlphaModifier_DistanceFromCamera attribute)
(bpy.types.LineStyleAlphaModifier_DistanceFromObject attribute)
(bpy.types.LineStyleColorModifier_DistanceFromCamera attribute)
(bpy.types.LineStyleColorModifier_DistanceFromObject attribute)
(bpy.types.LineStyleThicknessModifier_DistanceFromCamera attribute)
(bpy.types.LineStyleThicknessModifier_DistanceFromObject attribute)
range_min (bpy.types.LineStyleAlphaModifier_DistanceFromCamera attribute)
(bpy.types.LineStyleAlphaModifier_DistanceFromObject attribute)
(bpy.types.LineStyleColorModifier_DistanceFromCamera attribute)
(bpy.types.LineStyleColorModifier_DistanceFromObject attribute)
(bpy.types.LineStyleThicknessModifier_DistanceFromCamera attribute)
(bpy.types.LineStyleThicknessModifier_DistanceFromObject attribute)
RAS_2DFILTER_BLUR (in module bge.logic)
RAS_2DFILTER_CUSTOMFILTER (in module bge.logic)
RAS_2DFILTER_DILATION (in module bge.logic)
RAS_2DFILTER_DISABLED (in module bge.logic)
RAS_2DFILTER_ENABLED (in module bge.logic)
RAS_2DFILTER_EROSION (in module bge.logic)
RAS_2DFILTER_GRAYSCALE (in module bge.logic)
RAS_2DFILTER_INVERT (in module bge.logic)
RAS_2DFILTER_LAPLACIAN (in module bge.logic)
RAS_2DFILTER_MOTIONBLUR (in module bge.logic)
RAS_2DFILTER_NOFILTER (in module bge.logic)
RAS_2DFILTER_PREWITT (in module bge.logic)
RAS_2DFILTER_SEPIA (in module bge.logic)
RAS_2DFILTER_SHARPEN (in module bge.logic)
RAS_2DFILTER_SOBEL (in module bge.logic)
RAS_MIPMAP_LINEAR (in module bge.render)
RAS_MIPMAP_NEAREST (in module bge.render)
RAS_MIPMAP_NONE (in module bge.render)
rate (aud.Device attribute)
(aud.Sequence attribute)
(bpy.types.Brush attribute)
RATE_11025 (in module aud)
RATE_16000 (in module aud)
RATE_192000 (in module aud)
RATE_22050 (in module aud)
RATE_32000 (in module aud)
RATE_44100 (in module aud)
RATE_48000 (in module aud)
RATE_8000 (in module aud)
RATE_88200 (in module aud)
RATE_96000 (in module aud)
RATE_INVALID (in module aud)
ratio (bpy.types.CompositorNodeColorSpill attribute)
(bpy.types.DecimateModifier attribute)
ray_cast() (bpy.types.Object method)
(bpy.types.Scene method)
(mathutils.bvhtree.BVHTree method)
ray_direction (bpy.types.DynamicPaintBrushSettings attribute)
ray_length (bpy.types.CompositorNodeSunBeams attribute)
ray_radius (bpy.types.DataTransferModifier attribute)
ray_type (bpy.types.RaySensor attribute)
rayCast() (bge.types.KX_GameObject method)
raycast() (bge.types.KX_NavMeshObject method)
rayCastTo() (bge.types.KX_GameObject method)
rayDirection (bge.types.SCA_MouseFocusSensor attribute)
(bge.types.SCA_RaySensor attribute)
rayLength (bge.types.SCA_ConstraintActuator attribute)
rayMask (bge.types.KX_VehicleWrapper attribute)
RaySensor (class in bpy.types)
raySource (bge.types.SCA_MouseFocusSensor attribute)
rayTarget (bge.types.SCA_MouseFocusSensor attribute)
react_event (bpy.types.ParticleSettings attribute)
reactor_factor (bpy.types.ParticleSettings attribute)
reactor_target_object (bpy.types.ParticleSystem attribute)
reactor_target_particle_system (bpy.types.ParticleSystem attribute)
read() (gpu.types.GPUTexture method)
read_complete_view_map_pixel() (in module freestyle.utils.ContextFunctions)
read_data (bpy.types.MeshSequenceCacheModifier attribute)
read_directional_view_map_pixel() (in module freestyle.utils.ContextFunctions)
read_factory_settings() (in module bpy.ops.wm)
read_factory_userpref() (in module bpy.ops.wm)
read_history() (in module bpy.ops.wm)
read_homefile() (in module bpy.ops.wm)
read_map_pixel() (in module freestyle.utils.ContextFunctions)
read_userpref() (in module bpy.ops.wm)
read_viewlayers() (in module bpy.ops.image)
(in module bpy.ops.node)
ReadCompleteViewMapPixelF0D (class in freestyle.functions)
ReadMapPixelF0D (class in freestyle.functions)
ReadSteerableViewMapPixelF0D (class in freestyle.functions)
reassign_inputs() (in module bpy.ops.sequencer)
rebuild() (bge.types.KX_NavMeshObject method)
rebuild_proxy() (in module bpy.ops.clip)
(in module bpy.ops.sequencer)
recalc_face_normals() (in module bmesh.ops)
recalc_geometry() (in module bpy.ops.gpencil)
recent_files (bpy.types.PreferencesFilePaths attribute)
recent_folders_active (bpy.types.SpaceFileBrowser attribute)
rechannel() (aud.Sound class method)
recover_auto_save() (in module bpy.ops.wm)
recover_last_session() (in module bpy.ops.wm)
rect (bpy.types.RenderPass attribute)
recursion_level (bpy.types.FileSelectParams attribute)
recursive_split() (freestyle.types.Operators static method)
red (bpy.types.CompositorNodeColorCorrection attribute)
redo() (in module bpy.ops.ed)
redo_last() (in module bpy.ops.screen)
redo_post (in module bpy.app.handlers)
redo_pre (in module bpy.app.handlers)
redraw_timer() (in module bpy.ops.wm)
reduce_dirs() (in module bpy.path)
reference (bge.types.SCA_ObjectActuator attribute)
reference_axis (bpy.types.KinematicConstraint attribute)
reference_object (bpy.types.GPencilSculptGuide attribute)
(bpy.types.ObjectActuator attribute)
reference_point (bpy.types.GPencilSculptGuide attribute)
reference_value (bpy.types.FModifierEnvelope attribute)
refine_intrinsics_focal_length (bpy.types.MovieTrackingSettings attribute)
refine_intrinsics_principal_point (bpy.types.MovieTrackingSettings attribute)
refine_intrinsics_radial_distortion (bpy.types.MovieTrackingSettings attribute)
refine_intrinsics_tangential_distortion (bpy.types.MovieTrackingSettings attribute)
refine_markers() (in module bpy.ops.clip)
reflect() (mathutils.Vector method)
refraction_depth (bpy.types.Material attribute)
refresh() (bge.texture.DeckLink method)
(bge.texture.ImageFFmpeg method)
(bge.texture.ImageMirror method)
(bge.texture.ImageMix method)
(bge.texture.ImageRender method)
(bge.texture.ImageViewport method)
(bge.texture.Texture method)
(bge.texture.VideoFFmpeg method)
(bpy.types.GizmoGroup method)
(bpy.types.KeyingSet method)
(bpy.types.StudioLights method)
(in module bpy.ops.file)
refresh_all() (in module bpy.ops.sequencer)
refresh_from_context() (bpy.types.WorkSpaceTool method)
refresh_pyconstraints() (in module bpy.ops.text)
refresh_script_paths() (in module bpy.utils)
Region (class in bpy.types)
region (in module bpy.context)
Region.alignment (in module bpy.types)
Region.data (in module bpy.types)
Region.height (in module bpy.types)
Region.type (in module bpy.types)
Region.view2d (in module bpy.types)
Region.width (in module bpy.types)
Region.x (in module bpy.types)
Region.y (in module bpy.types)
region_2d_to_location_3d() (in module bpy_extras.view3d_utils)
region_2d_to_origin_3d() (in module bpy_extras.view3d_utils)
region_2d_to_vector_3d() (in module bpy_extras.view3d_utils)
region_blend() (in module bpy.ops.screen)
region_context_menu() (in module bpy.ops.screen)
region_data (in module bpy.context)
region_extend() (in module bmesh.ops)
region_flip() (in module bpy.ops.logic)
(in module bpy.ops.screen)
region_location_from_cursor() (bpy.types.SpaceTextEditor method)
region_merge_size (bpy.types.SceneGameRecastData attribute)
region_min_size (bpy.types.SceneGameRecastData attribute)
region_quadview() (in module bpy.ops.screen)
region_scale() (in module bpy.ops.screen)
region_to_loop() (in module bpy.ops.mesh)
region_to_view() (bpy.types.View2D method)
region_toggle() (in module bpy.ops.screen)
RegionView3D (class in bpy.types)
RegionView3D.perspective_matrix (in module bpy.types)
RegionView3D.window_matrix (in module bpy.types)
register() (in module bpy.app.timers)
(in module bpy.app.translations)
register_class() (in module bpy.utils)
register_classes_factory() (in module bpy.utils)
register_manual_map() (in module bpy.utils)
register_pass() (bpy.types.RenderEngine method)
register_properties() (bpy.types.NodeSocketInterface method)
register_submodule_factory() (in module bpy.utils)
register_tool() (in module bpy.utils)
reinstancePhysicsMesh() (bge.types.KX_GameObject method)
reiteration_method (bpy.types.Itasc attribute)
rekey() (in module bpy.ops.particle)
rel_max_x (bpy.types.CompositorNodeCrop attribute)
rel_max_y (bpy.types.CompositorNodeCrop attribute)
rel_min_x (bpy.types.CompositorNodeCrop attribute)
rel_min_y (bpy.types.CompositorNodeCrop attribute)
relative (aud.Handle attribute)
(aud.SequenceEntry attribute)
(bpy.types.CompositorNodeCrop attribute)
relative_key (bpy.types.ShapeKey attribute)
relative_offset (bpy.types.ArrayGpencilModifier attribute)
relative_offset_displace (bpy.types.ArrayModifier attribute)
relax() (in module bpy.ops.pose)
relax_rest() (in module bpy.ops.pose)
release() (in module bpy.app.icons)
released (bge.types.SCA_InputEvent attribute)
reload() (bge.texture.ImageFFmpeg method)
(bpy.types.Image method)
(bpy.types.ImagePreview method)
(bpy.types.Library method)
(in module bpy.ops.cachefile)
(in module bpy.ops.clip)
(in module bpy.ops.image)
(in module bpy.ops.script)
(in module bpy.ops.sequencer)
(in module bpy.ops.text)
reload_if_needed() (bpy.types.MovieSequence method)
reloadtranslation() (in module bpy.ops.ui)
relpath() (in module bpy.path)
remesh_mode (bpy.types.Mesh attribute)
remesh_voxel_adaptivity (bpy.types.Mesh attribute)
remesh_voxel_size (bpy.types.Mesh attribute)
RemeshModifier (class in bpy.types)
remove (bpy.types.CompositorNodeCryptomatte attribute)
(bpy.types.CompositorNodeCryptomatteV2 attribute)
remove() (aud.Sequence class method)
(bmesh.types.BMEdgeSeq method)
(bmesh.types.BMEditSelSeq method)
(bmesh.types.BMFaceSeq method)
(bmesh.types.BMLayerCollection method)
(bmesh.types.BMVertSeq method)
(bpy.types.ActionFCurves method)
(bpy.types.ActionGroups method)
(bpy.types.ActionPoseMarkers method)
(bpy.types.Addons class method)
(bpy.types.AnimDataDrivers method)
(bpy.types.ArmatureConstraintTargets method)
(bpy.types.ArmatureEditBones method)
(bpy.types.AssetTags method)
(bpy.types.AttributeGroup method)
(bpy.types.BlendDataActions method)
(bpy.types.BlendDataArmatures method)
(bpy.types.BlendDataBrushes method)
(bpy.types.BlendDataCameras method)
(bpy.types.BlendDataCollections method)
(bpy.types.BlendDataCurves method)
(bpy.types.BlendDataFonts method)
(bpy.types.BlendDataGreasePencils method)
(bpy.types.BlendDataHairs method)
(bpy.types.BlendDataImages method)
(bpy.types.BlendDataLattices method)
(bpy.types.BlendDataLibraries method)
(bpy.types.BlendDataLights method)
(bpy.types.BlendDataLineStyles method)
(bpy.types.BlendDataMasks method)
(bpy.types.BlendDataMaterials method)
(bpy.types.BlendDataMeshes method)
(bpy.types.BlendDataMetaBalls method)
(bpy.types.BlendDataMovieClips method)
(bpy.types.BlendDataNodeTrees method)
(bpy.types.BlendDataObjects method)
(bpy.types.BlendDataPalettes method)
(bpy.types.BlendDataParticles method)
(bpy.types.BlendDataPointClouds method)
(bpy.types.BlendDataProbes method)
(bpy.types.BlendDataScenes method)
(bpy.types.BlendDataSimulations method)
(bpy.types.BlendDataSounds method)
(bpy.types.BlendDataSpeakers method)
(bpy.types.BlendDataTexts method)
(bpy.types.BlendDataTextures method)
(bpy.types.BlendDataVolumes method)
(bpy.types.BlendDataWorlds method)
(bpy.types.BoneGroups method)
(bpy.types.CameraBackgroundImages method)
(bpy.types.ChannelDriverVariables method)
(bpy.types.ColorRampElements method)
(bpy.types.CompositorNodeOutputFileFileSlots method)
(bpy.types.CompositorNodeOutputFileLayerSlots method)
(bpy.types.CurveMapPoints method)
(bpy.types.CurveProfilePoints method)
(bpy.types.CurveSplines method)
(bpy.types.FaceMap method)
(bpy.types.FaceMaps method)
(bpy.types.FCurveKeyframePoints method)
(bpy.types.FCurveModifiers method)
(bpy.types.FModifierEnvelopeControlPoints method)
(bpy.types.FreestyleModules method)
(bpy.types.Gizmos method)
(bpy.types.GPencilFrames method)
(bpy.types.GPencilStrokes method)
(bpy.types.GreasePencilLayers method)
(bpy.types.GreasePencilMaskLayers method)
(bpy.types.IDOverrideLibraryProperties method)
(bpy.types.IDOverrideLibraryPropertyOperations method)
(bpy.types.KeyConfigurations method)
(bpy.types.KeyingSetPaths method)
(bpy.types.KeyMapItems method)
(bpy.types.KeyMaps method)
(bpy.types.Linesets method)
(bpy.types.LineStyleAlphaModifiers method)
(bpy.types.LineStyleColorModifiers method)
(bpy.types.LineStyleGeometryModifiers method)
(bpy.types.LineStyleThicknessModifiers method)
(bpy.types.LoopColors method)
(bpy.types.MaskLayers method)
(bpy.types.MaskSplinePoints method)
(bpy.types.MaskSplines method)
(bpy.types.MeshFaceMapLayers method)
(bpy.types.MetaBallElements method)
(bpy.types.MovieTrackingObjects method)
(bpy.types.NlaStrips method)
(bpy.types.NlaTracks method)
(bpy.types.NodeInputs method)
(bpy.types.NodeLinks method)
(bpy.types.NodeOutputs method)
(bpy.types.Nodes method)
(bpy.types.NodeTreeInputs method)
(bpy.types.NodeTreeOutputs method)
(bpy.types.ObjectConstraints method)
(bpy.types.ObjectGpencilModifiers method)
(bpy.types.ObjectModifiers method)
(bpy.types.ObjectShaderFx method)
(bpy.types.PaletteColors method)
(bpy.types.PathCompareCollection class method)
(bpy.types.PoseBoneConstraints method)
(bpy.types.RenderViews method)
(bpy.types.SequenceModifiers method)
(bpy.types.SequencesMeta method)
(bpy.types.SequencesTopLevel method)
(bpy.types.StudioLights method)
(bpy.types.TimelineMarkers method)
(bpy.types.UDIMTiles method)
(bpy.types.UVLoopLayers method)
(bpy.types.VertColors method)
(bpy.types.VertexGroup method)
(bpy.types.VertexGroups method)
(bpy.types.ViewLayers method)
(bpy.types.wmOwnerIDs method)
(bpy.types.XrActionMapBindings method)
(bpy.types.XrActionMapItems method)
(bpy.types.XrActionMaps class method)
(in module bpy.ops.ptcache)
(in module bpy.utils.previews)
remove_all_vertices() (freestyle.types.Stroke method)
remove_doubles() (in module bmesh.ops)
(in module bpy.ops.mesh)
(in module bpy.ops.particle)
(in module bpy.ops.uv)
remove_gpencil_data() (bpy.types.BlendDataMaterials method)
remove_render_slot() (in module bpy.ops.image)
remove_row_filter_rule() (in module bpy.ops.spreadsheet)
remove_target() (in module bpy.ops.constraint)
remove_target_shear (bpy.types.CopyTransformsConstraint attribute)
remove_threshold (bpy.types.VertexWeightEditModifier attribute)
remove_vertex() (freestyle.types.Stroke method)
removeConstraint() (in module bge.constraints)
removeFilter() (bge.types.KX_2DFilterManager method)
removeOffScreen() (bge.types.KX_2DFilter method)
removeOverlayCollection() (bge.types.KX_Scene method)
removeParent() (bge.types.KX_GameObject method)
RemoveProperty() (in module bpy.props)
rename() (in module bpy.ops.file)
(in module bpy.ops.marker)
render() (bge.texture.ImageRender method)
(bpy.types.RenderEngine method)
(in module bpy.ops.render)
render_aa (bpy.types.SceneDisplay attribute)
render_border() (in module bpy.ops.image)
(in module bpy.ops.view3d)
render_border_max_x (bpy.types.SpaceView3D attribute)
render_border_max_y (bpy.types.SpaceView3D attribute)
render_border_min_x (bpy.types.SpaceView3D attribute)
render_border_min_y (bpy.types.SpaceView3D attribute)
render_cache_directory (bpy.types.PreferencesFilePaths attribute)
render_cancel (in module bpy.app.handlers)
render_changed() (in module bpy.ops.node)
render_complete (in module bpy.app.handlers)
render_display_type (bpy.types.PreferencesView attribute)
render_frame_finish() (bpy.types.RenderEngine method)
render_icon_size (in module bpy.app)
render_init (in module bpy.app.handlers)
render_levels (bpy.types.MultiresModifier attribute)
(bpy.types.SubsurfModifier attribute)
render_output_directory (bpy.types.PreferencesFilePaths attribute)
render_pass (bpy.types.View3DShading attribute)
render_post (in module bpy.app.handlers)
render_pre (in module bpy.app.handlers)
render_preview_size (in module bpy.app)
render_quality (bpy.types.CompositorNodeTree attribute)
render_resolution (bpy.types.MetaBall attribute)
render_resolution_u (bpy.types.Curve attribute)
render_resolution_v (bpy.types.Curve attribute)
render_stats (in module bpy.app.handlers)
render_step (bpy.types.ParticleSettings attribute)
render_steps (bpy.types.ScrewModifier attribute)
render_type (bpy.types.ParticleSettings attribute)
RENDER_UL_renderviews (class in bpy.types)
render_view_add() (in module bpy.ops.scene)
render_view_remove() (in module bpy.ops.scene)
render_write (in module bpy.app.handlers)
rendered_child_count (bpy.types.ParticleSettings attribute)
RenderEngine (class in bpy.types)
RenderEngine.camera_override (in module bpy.types)
RenderEngine.render (in module bpy.types)
RenderEngine.resolution_x (in module bpy.types)
RenderEngine.resolution_y (in module bpy.types)
renderer_get() (in module gpu.platform)
RenderLayer (class in bpy.types)
RenderLayer.name (in module bpy.types)
RenderLayer.passes (in module bpy.types)
RenderLayer.use_ao (in module bpy.types)
RenderLayer.use_motion_blur (in module bpy.types)
RenderLayer.use_pass_ambient_occlusion (in module bpy.types)
RenderLayer.use_pass_combined (in module bpy.types)
RenderLayer.use_pass_diffuse_color (in module bpy.types)
RenderLayer.use_pass_diffuse_direct (in module bpy.types)
RenderLayer.use_pass_diffuse_indirect (in module bpy.types)
RenderLayer.use_pass_emit (in module bpy.types)
RenderLayer.use_pass_environment (in module bpy.types)
RenderLayer.use_pass_glossy_color (in module bpy.types)
RenderLayer.use_pass_glossy_direct (in module bpy.types)
RenderLayer.use_pass_glossy_indirect (in module bpy.types)
RenderLayer.use_pass_material_index (in module bpy.types)
RenderLayer.use_pass_mist (in module bpy.types)
RenderLayer.use_pass_normal (in module bpy.types)
RenderLayer.use_pass_object_index (in module bpy.types)
RenderLayer.use_pass_position (in module bpy.types)
RenderLayer.use_pass_shadow (in module bpy.types)
RenderLayer.use_pass_subsurface_color (in module bpy.types)
RenderLayer.use_pass_subsurface_direct (in module bpy.types)
RenderLayer.use_pass_subsurface_indirect (in module bpy.types)
RenderLayer.use_pass_transmission_color (in module bpy.types)
RenderLayer.use_pass_transmission_direct (in module bpy.types)
RenderLayer.use_pass_transmission_indirect (in module bpy.types)
RenderLayer.use_pass_uv (in module bpy.types)
RenderLayer.use_pass_vector (in module bpy.types)
RenderLayer.use_pass_z (in module bpy.types)
RenderLayer.use_sky (in module bpy.types)
RenderLayer.use_solid (in module bpy.types)
RenderLayer.use_strand (in module bpy.types)
RenderLayer.use_volumes (in module bpy.types)
RenderPass (class in bpy.types)
RenderPass.channel_id (in module bpy.types)
RenderPass.channels (in module bpy.types)
RenderPass.fullname (in module bpy.types)
RenderPass.name (in module bpy.types)
RenderPass.view_id (in module bpy.types)
RenderPasses (class in bpy.types)
RenderResult (class in bpy.types)
RenderResult.layers (in module bpy.types)
RenderResult.resolution_x (in module bpy.types)
RenderResult.resolution_y (in module bpy.types)
RenderResult.views (in module bpy.types)
RenderSettings (class in bpy.types)
RenderSettings.bake (in module bpy.types)
RenderSettings.ffmpeg (in module bpy.types)
RenderSettings.file_extension (in module bpy.types)
RenderSettings.has_multiple_engines (in module bpy.types)
RenderSettings.image_settings (in module bpy.types)
RenderSettings.is_movie_format (in module bpy.types)
RenderSettings.motion_blur_shutter_curve (in module bpy.types)
RenderSettings.stereo_views (in module bpy.types)
RenderSettings.use_spherical_stereo (in module bpy.types)
RenderSettings.views (in module bpy.types)
rendersize() (in module bpy.ops.sequencer)
RenderSlot (class in bpy.types)
RenderSlots (class in bpy.types)
RenderView (class in bpy.types)
RenderView.name (in module bpy.types)
RenderViews (class in bpy.types)
reorder_to_back() (in module bpy.ops.workspace)
reorder_to_front() (in module bpy.ops.workspace)
repeat (bge.texture.VideoFFmpeg attribute)
(bge.types.SCA_DelaySensor attribute)
(bpy.types.KeyMapItem attribute)
(bpy.types.NlaStrip attribute)
Repeat() (mathutils.Vector class method)
repeat_history() (in module bpy.ops.screen)
repeat_last() (in module bpy.ops.screen)
repeat_x (bpy.types.ImageTexture attribute)
(bpy.types.OceanModifier attribute)
repeat_y (bpy.types.ImageTexture attribute)
(bpy.types.OceanModifier attribute)
replace() (bge.types.KX_Scene method)
(in module bpy.ops.image)
(in module bpy.ops.text)
replace_material (bpy.types.ArrayGpencilModifier attribute)
replace_set_selected() (in module bpy.ops.text)
replace_text (bpy.types.SpaceTextEditor attribute)
replaceMaterial() (bge.types.KX_MeshProxy method)
replaceMesh() (bge.types.KX_GameObject method)
replacePhysicsShape() (bge.types.KX_GameObject method)
report() (bpy.types.Macro method)
(bpy.types.Operator method)
(bpy.types.RenderEngine method)
report_copy() (in module bpy.ops.info)
report_delete() (in module bpy.ops.info)
report_missing_files() (in module bpy.ops.file)
report_replay() (in module bpy.ops.info)
reports_display_update() (in module bpy.ops.info)
reproject() (in module bpy.ops.gpencil)
repulsion (bpy.types.SPHFluidSettings attribute)
resample() (aud.Sound class method)
(freestyle.types.Stroke method)
reset() (bge.types.KX_CharacterWrapper method)
(bge.types.SCA_ISensor method)
(bge.types.SCA_MouseActuator method)
(bpy.types.IDOverrideLibrary method)
(freestyle.types.Operators static method)
(in module bpy.ops.brush)
(in module bpy.ops.uv)
(in module bpy.ops.view2d)
(in module gpu.matrix)
reset_default_button() (in module bpy.ops.ui)
reset_default_theme() (in module bpy.ops.preferences)
reset_distance (bpy.types.NearSensor attribute)
reset_recent() (in module bpy.ops.file)
reset_to_base_pose() (bpy.types.XrSessionState class method)
reset_transform_fill() (in module bpy.ops.gpencil)
reset_view() (bpy.types.CurveMapping method)
(bpy.types.CurveProfile method)
reset_x (bge.types.SCA_MouseActuator attribute)
(bpy.types.MouseActuator attribute)
reset_y (bge.types.SCA_MouseActuator attribute)
(bpy.types.MouseActuator attribute)
resetDistance (bge.types.SCA_NearSensor attribute)
resize() (imbuf.types.ImBuf method)
(in module bpy.ops.image)
(in module bpy.ops.node)
(in module bpy.ops.transform)
(mathutils.Vector method)
resize_2d() (mathutils.Vector method)
resize_3d() (mathutils.Vector method)
resize_4d() (mathutils.Vector method)
resize_4x4() (mathutils.Matrix method)
resized() (mathutils.Vector method)
resolution (bpy.types.Image attribute)
(bpy.types.MetaBall attribute)
(bpy.types.OceanModifier attribute)
(bpy.types.ShaderNodeTexPointDensity attribute)
resolution_max (bpy.types.FluidDomainSettings attribute)
resolution_mode (bpy.types.GeometryNodeLegacyPointsToVolume attribute)
(bpy.types.GeometryNodeLegacyVolumeToMesh attribute)
(bpy.types.GeometryNodePointsToVolume attribute)
(bpy.types.GeometryNodeVolumeToMesh attribute)
(bpy.types.MeshToVolumeModifier attribute)
(bpy.types.VolumeToMeshModifier attribute)
resolution_percentage (bpy.types.RenderSettings attribute)
resolution_u (bpy.types.Curve attribute)
(bpy.types.Spline attribute)
resolution_v (bpy.types.Curve attribute)
(bpy.types.Spline attribute)
resolution_x (bpy.types.RenderSettings attribute)
(bpy.types.SceneGameData attribute)
resolution_y (bpy.types.RenderSettings attribute)
(bpy.types.SceneGameData attribute)
resolve_conflict() (in module bpy.ops.text)
resolve_ncase() (in module bpy.path)
resource_path() (in module bpy.utils)
rest_density (bpy.types.SPHFluidSettings attribute)
rest_length (bpy.types.FieldSettings attribute)
(bpy.types.SPHFluidSettings attribute)
(bpy.types.StretchToConstraint attribute)
rest_shape_key (bpy.types.ClothSettings attribute)
rest_source (bpy.types.CorrectiveSmoothModifier attribute)
restart() (bge.types.KX_Scene method)
restartGame() (in module bge.logic)
restitution (bpy.types.RigidBodyObject attribute)
restore_item_to_default() (bpy.types.KeyMap method)
restore_previous_action() (in module bpy.ops.poselib)
restore_to_default() (bpy.types.KeyMap method)
restoreDynamics() (bge.types.KX_GameObject method)
restorePhysics() (bge.types.KX_GameObject method)
resume() (aud.DynamicMusic class method)
(aud.Handle class method)
(aud.PlaybackManager class method)
(bge.types.KX_Scene method)
RETKEY (in module bge.events)
reveal() (in module bpy.ops.armature)
(in module bpy.ops.curve)
(in module bpy.ops.gpencil)
(in module bpy.ops.graph)
(in module bpy.ops.mesh)
(in module bpy.ops.particle)
(in module bpy.ops.pose)
(in module bpy.ops.uv)
reveal_metaelems() (in module bpy.ops.mball)
reverse() (aud.Sound class method)
(bge.types.EXP_ListValue method)
reverse_colors() (in module bmesh.ops)
reverse_faces() (in module bmesh.ops)
reverse_uvs() (in module bmesh.ops)
reversed() (freestyle.types.StrokeVertexIterator method)
revert_mainfile() (in module bpy.ops.wm)
rgb_to_bw() (in module freestyle.utils)
ridged_multi_fractal() (in module mathutils.noise)
right (bge.texture.DeckLink attribute)
RIGHT_EYE (in module bge.render)
RIGHTALTKEY (in module bge.events)
RIGHTARROWKEY (in module bge.events)
RIGHTBRACKETKEY (in module bge.events)
RIGHTCTRLKEY (in module bge.events)
RIGHTMOUSE (in module bge.events)
RIGHTSHIFTKEY (in module bge.events)
RigidBodyConstraint (class in bpy.types)
RigidBodyJointConstraint (class in bpy.types)
RigidBodyObject (class in bpy.types)
RigidBodyWorld (class in bpy.types)
RigidBodyWorld.effector_weights (in module bpy.types)
RigidBodyWorld.point_cache (in module bpy.types)
rim_color (bpy.types.ShaderFxRim attribute)
rim_vertex_group (bpy.types.SolidifyModifier attribute)
rings_direction (bpy.types.ShaderNodeTexWave attribute)
rip() (in module bpy.ops.mesh)
(in module bpy.ops.uv)
rip_edge() (in module bpy.ops.mesh)
rip_edge_move() (in module bpy.ops.mesh)
rip_move() (in module bpy.ops.mesh)
(in module bpy.ops.uv)
RKEY (in module bge.events)
RM_POLYS (in module bge.logic)
RM_TRIS (in module bge.logic)
RM_WALLS (in module bge.logic)
roll (bge.types.BL_ArmatureBone attribute)
(bpy.types.EditBone attribute)
roll_clear() (in module bpy.ops.armature)
rolling_friction (bpy.types.GameObjectSettings attribute)
rolloff_factor_3d (bpy.types.SoundActuator attribute)
root_radius (bpy.types.ParticleSettings attribute)
rot_clear() (in module bpy.ops.pose)
rot_error (bge.types.BL_ArmatureConstraint attribute)
ROT_MODE_QUAT (in module bge.logic)
ROT_MODE_XYZ (in module bge.logic)
ROT_MODE_XZY (in module bge.logic)
ROT_MODE_YXZ (in module bge.logic)
ROT_MODE_YZX (in module bge.logic)
ROT_MODE_ZXY (in module bge.logic)
ROT_MODE_ZYX (in module bge.logic)
rotate() (in module bmesh.ops)
(in module bpy.ops.transform)
(in module bpy.ops.view3d)
(mathutils.Euler method)
(mathutils.Matrix method)
(mathutils.Quaternion method)
rotate_axis() (mathutils.Euler method)
rotate_colors() (in module bmesh.ops)
rotate_edges() (in module bmesh.ops)
rotate_normal() (in module bpy.ops.transform)
rotate_uvs() (in module bmesh.ops)
rotation (bpy.types.CameraBackgroundImage attribute)
(bpy.types.CompositorNodeBoxMask attribute)
(bpy.types.CompositorNodeEllipseMask attribute)
(bpy.types.GPencilLayer attribute)
(bpy.types.MetaElement attribute)
(bpy.types.OffsetGpencilModifier attribute)
(bpy.types.Particle attribute)
(bpy.types.ParticleInstanceModifier attribute)
(bpy.types.ParticleKey attribute)
(bpy.types.SequenceTransform attribute)
(bpy.types.ShaderFxBlur attribute)
(bpy.types.ShaderFxGlow attribute)
(bpy.types.ShaderFxShadow attribute)
(bpy.types.TexMapping attribute)
(bpy.types.UVWarpModifier attribute)
ROTATION (in module blf)
rotation() (in module blf)
Rotation() (mathutils.Matrix class method)
rotation_angle (bpy.types.PreferencesView attribute)
rotation_axis_angle (bpy.types.Object attribute)
(bpy.types.PoseBone attribute)
(bpy.types.View3DCursor attribute)
rotation_clear() (in module bpy.ops.object)
rotation_damping (bpy.types.GameObjectSettings attribute)
rotation_estimate (bpy.types.SoftBodySettings attribute)
rotation_euler (bge.types.BL_ArmatureChannel attribute)
(bpy.types.Object attribute)
(bpy.types.PoseBone attribute)
(bpy.types.View3DCursor attribute)
rotation_factor_random (bpy.types.ParticleSettings attribute)
rotation_max (bpy.types.ConstraintActuator attribute)
rotation_mode (bge.types.BL_ArmatureChannel attribute)
(bpy.types.DriverTarget attribute)
(bpy.types.GeometryNodeLegacyAttributeVectorRotate attribute)
(bpy.types.Object attribute)
(bpy.types.ParticleSettings attribute)
(bpy.types.PoseBone attribute)
(bpy.types.View3DCursor attribute)
rotation_mode_set() (in module bpy.ops.pose)
rotation_quaternion (bge.types.BL_ArmatureChannel attribute)
(bpy.types.Object attribute)
(bpy.types.PoseBone attribute)
(bpy.types.View3DCursor attribute)
rotation_range (bpy.types.PivotConstraint attribute)
rotation_start (bpy.types.TransformSequence attribute)
rotation_type (bpy.types.ShaderNodeVectorRotate attribute)
rotDamp (bge.types.SCA_ConstraintActuator attribute)
rough_factor (bpy.types.ParticleSettingsTextureSlot attribute)
roughness (bpy.types.Material attribute)
roughness_1 (bpy.types.ParticleSettings attribute)
roughness_1_size (bpy.types.ParticleSettings attribute)
roughness_2 (bpy.types.ParticleSettings attribute)
roughness_2_size (bpy.types.ParticleSettings attribute)
roughness_2_threshold (bpy.types.ParticleSettings attribute)
roughness_end_shape (bpy.types.ParticleSettings attribute)
roughness_endpoint (bpy.types.ParticleSettings attribute)
round_cap_thickness() (freestyle.shaders.RoundCapShader method)
RoundCapShader (class in freestyle.shaders)
rounding (bpy.types.CompositorNodeBokehImage attribute)
rounding_mode (bpy.types.FunctionNodeFloatToInt attribute)
roundness (bpy.types.ThemeWidgetColors attribute)
rounds (bpy.types.FreestyleLineStyle attribute)
(bpy.types.LineStyleGeometryModifier_Blueprint attribute)
row (mathutils.Matrix attribute)
row() (bpy.types.UILayout method)
row_alternate (bpy.types.ThemeFileBrowser attribute)
(bpy.types.ThemeOutliner attribute)
(bpy.types.ThemeSequenceEditor attribute)
(bpy.types.ThemeSpreadsheet attribute)
rule_add() (in module bpy.ops.boid)
rule_del() (in module bpy.ops.boid)
rule_fuzzy (bpy.types.BoidState attribute)
rule_move_down() (in module bpy.ops.boid)
rule_move_up() (in module bpy.ops.boid)
ruler_add() (in module bpy.ops.view3d)
ruler_remove() (in module bpy.ops.view3d)
ruleset_type (bpy.types.BoidState attribute)
run_script() (in module bpy.ops.text)