ColorMapping(bpy_struct)

base class — bpy_struct

class bpy.types.ColorMapping(bpy_struct)

Color mapping settings

blend_color

Blend color to mix with texture output color

Type:

mathutils.Color of 3 items in [0, inf], default (0.0, 0.0, 0.0)

blend_factor
Type:

float in [-inf, inf], default 0.0

blend_type

Mode used to mix with texture output color

Type:

enum in [‘MIX’, ‘DARKEN’, ‘MULTIPLY’, ‘LIGHTEN’, ‘SCREEN’, ‘ADD’, ‘OVERLAY’, ‘SOFT_LIGHT’, ‘LINEAR_LIGHT’, ‘DIFFERENCE’, ‘SUBTRACT’, ‘DIVIDE’, ‘HUE’, ‘SATURATION’, ‘COLOR’, ‘VALUE’], default ‘MIX’

brightness

Adjust the brightness of the texture

Type:

float in [0, 2], default 0.0

color_ramp
Type:

ColorRamp, (readonly)

contrast

Adjust the contrast of the texture

Type:

float in [0, 5], default 0.0

saturation

Adjust the saturation of colors in the texture

Type:

float in [0, 2], default 0.0

use_color_ramp

Toggle color ramp operations

Type:

boolean, default False

classmethod bl_rna_get_subclass(id, default=None)
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions

References