ShaderNodeTexWave(ShaderNode)
base classes — bpy_struct, Node, NodeInternal, ShaderNode
- class bpy.types.ShaderNodeTexWave(ShaderNode)
Generate procedural bands or rings with noise
- bands_direction
(default
'X')XX – Bands across X axis.YY – Bands across Y axis.ZZ – Bands across Z axis.DIAGONALDiagonal – Bands across diagonal axis.
- Type:
Literal[‘X’, ‘Y’, ‘Z’, ‘DIAGONAL’]
- color_mapping
Color mapping settings (readonly, never None)
- Type:
- rings_direction
(default
'X')XX – Rings along X axis.YY – Rings along Y axis.ZZ – Rings along Z axis.SPHERICALSpherical – Rings along spherical distance.
- Type:
Literal[‘X’, ‘Y’, ‘Z’, ‘SPHERICAL’]
- texture_mapping
Texture coordinate mapping settings (readonly, never None)
- Type:
- wave_profile
(default
'SIN')SINSine – Use a standard sine profile.SAWSaw – Use a sawtooth profile.TRITriangle – Use a triangle profile.
- Type:
Literal[‘SIN’, ‘SAW’, ‘TRI’]
- wave_type
(default
'BANDS')BANDSBands – Use standard wave texture in bands.RINGSRings – Use wave texture in rings.
- Type:
Literal[‘BANDS’, ‘RINGS’]
- classmethod is_registered_node_type()
True if a registered node type
- Returns:
Result
- Return type:
bool
- classmethod input_template(index)
Input socket template
- Parameters:
index (int) – Index, (in [0, inf])
- Returns:
result
- Return type:
- classmethod output_template(index)
Output socket template
- Parameters:
index (int) – Index, (in [0, inf])
- Returns:
result
- Return type:
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (
bpy.types.Struct| None) – The value to return when not found.
- Returns:
The RNA type or default when not found.
- Return type:
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (type | None) – The value to return when not found.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties
Inherited Functions
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