ShaderNodeTexGradient(ShaderNode)
base classes — bpy_struct, Node, NodeInternal, ShaderNode
- class bpy.types.ShaderNodeTexGradient(ShaderNode)
Generate interpolated color and intensity values based on the input vector
- color_mapping
Color mapping settings (readonly, never None)
- Type:
- gradient_type
Style of the color blending (default
'LINEAR')LINEARLinear – Create a linear progression.QUADRATICQuadratic – Create a quadratic progression.EASINGEasing – Create a progression easing from one step to the next.DIAGONALDiagonal – Create a diagonal progression.SPHERICALSpherical – Create a spherical progression.QUADRATIC_SPHEREQuadratic Sphere – Create a quadratic progression in the shape of a sphere.RADIALRadial – Create a radial progression.
- Type:
Literal[‘LINEAR’, ‘QUADRATIC’, ‘EASING’, ‘DIAGONAL’, ‘SPHERICAL’, ‘QUADRATIC_SPHERE’, ‘RADIAL’]
- texture_mapping
Texture coordinate mapping settings (readonly, never None)
- Type:
- classmethod is_registered_node_type()
True if a registered node type
- Returns:
Result
- Return type:
bool
- classmethod input_template(index)
Input socket template
- Parameters:
index (int) – Index, (in [0, inf])
- Returns:
result
- Return type:
- classmethod output_template(index)
Output socket template
- Parameters:
index (int) – Index, (in [0, inf])
- Returns:
result
- Return type:
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (
bpy.types.Struct| None) – The value to return when not found.
- Returns:
The RNA type or default when not found.
- Return type:
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (type | None) – The value to return when not found.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties
Inherited Functions
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