ShaderNodeTexNoise(ShaderNode)
base classes — bpy_struct, Node, NodeInternal, ShaderNode
- class bpy.types.ShaderNodeTexNoise(ShaderNode)
Generate fractal Perlin noise
- color_mapping
Color mapping settings (readonly, never None)
- Type:
- noise_dimensions
Number of dimensions to output noise for (default
'1D')1D1D – Use the scalar value W as input.2D2D – Use the 2D vector (X, Y) as input. The Z component is ignored..3D3D – Use the 3D vector (X, Y, Z) as input.4D4D – Use the 4D vector (X, Y, Z, W) as input.
- Type:
Literal[‘1D’, ‘2D’, ‘3D’, ‘4D’]
- noise_type
Type of the Noise texture (default
'MULTIFRACTAL')MULTIFRACTALMultifractal – More uneven result (varies with location), more similar to a real terrain.RIDGED_MULTIFRACTALRidged Multifractal – Create sharp peaks.HYBRID_MULTIFRACTALHybrid Multifractal – Create peaks and valleys with different roughness values.FBMfBM – The standard fractal Perlin noise.HETERO_TERRAINHetero Terrain – Similar to Hybrid Multifractal creates a heterogeneous terrain, but with the likeness of river channels.
- Type:
Literal[‘MULTIFRACTAL’, ‘RIDGED_MULTIFRACTAL’, ‘HYBRID_MULTIFRACTAL’, ‘FBM’, ‘HETERO_TERRAIN’]
- normalize
Normalize outputs to 0.0 to 1.0 range (default False)
- Type:
bool
- texture_mapping
Texture coordinate mapping settings (readonly, never None)
- Type:
- classmethod is_registered_node_type()
True if a registered node type
- Returns:
Result
- Return type:
bool
- classmethod input_template(index)
Input socket template
- Parameters:
index (int) – Index, (in [0, inf])
- Returns:
result
- Return type:
- classmethod output_template(index)
Output socket template
- Parameters:
index (int) – Index, (in [0, inf])
- Returns:
result
- Return type:
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (
bpy.types.Struct| None) – The value to return when not found.
- Returns:
The RNA type or default when not found.
- Return type:
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (type | None) – The value to return when not found.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties
Inherited Functions
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