KX_FontObject(KX_GameObject)

base class — KX_GameObject

class KX_FontObject(KX_GameObject)

A Font object.

# Display a message about the exit key using a Font object.
import bge

co = bge.logic.getCurrentController()
font = co.owner

exit_key = bge.events.EventToString(bge.logic.getExitKey())

if exit_key.endswith("KEY"):
    exit_key = exit_key[:-3]

font.text = "Press key '%s' to quit the game." % exit_key
text

The text displayed by this Font object.

Type

string

resolution

The resolution of the font police.

Warning

High resolution can use a lot of memory and may crash.

Type

float (0.1 to 50.0)

size

The size (scale factor) of the font object, scaled from font object origin (affects text resolution).

Warning

High size can use a lot of memory and may crash.

Type

float (0.0001 to 40.0)

dimensions

The size (width and height) of the current text in Blender Units.

Type

mathutils.Vector