SCA_PythonJoystick(EXP_PyObjectPlus)¶
base class — EXP_PyObjectPlus
- class bge.types.SCA_PythonJoystick¶
A Python interface to a joystick.
- name¶
The name assigned to the joystick by the operating system. (read-only)
- Type:
string
- activeButtons¶
A list of active button values. (read-only)
- Type:
list
- axisValues¶
The state of the joysticks axis as a list of values
numAxis
long. (read-only).- Type:
list of ints.
Each specifying the value of an axis between -1.0 and 1.0 depending on how far the axis is pushed, 0 for nothing. The first 2 values are used by most joysticks and gamepads for directional control. 3rd and 4th values are only on some joysticks and can be used for arbitrary controls.
left:[-1.0, 0.0, …]
right:[1.0, 0.0, …]
up:[0.0, -1.0, …]
down:[0.0, 1.0, …]
- hatValues¶
Deprecated since version 0.2.2: Use
activeButtons
instead.
- numAxis¶
The number of axes for the joystick at this index. (read-only).
- Type:
integer
- numButtons¶
The number of buttons for the joystick at this index. (read-only).
- Type:
integer
- numHats¶
Deprecated since version 0.2.2: Use
numButtons
instead.
- startVibration()¶
Starts the vibration.
- Returns:
None
- stopVibration()¶
Stops the vibration.
- Returns:
None
- strengthLeft¶
Strength of the Low frequency joystick’s motor (placed at left position usually).
- Type:
float (0.0 to 1.0)
- strengthRight¶
Strength of the High frequency joystick’s motor (placed at right position usually).
- Type:
float (0.0 to 1.0)
- duration¶
Duration of the vibration in milliseconds.
- Type:
integer (0 to infinite)
- isVibrating¶
Check status of joystick vibration
- Type:
bool (true vibrating and false stopped)
- hasVibration¶
Check if the joystick supports vibration
- Type:
bool (true supported and false not supported)