Boid Operators
- bpy.ops.boid.rule_add(*, type='GOAL')
Add a boid rule to the current boid state
- Parameters:
type (Literal[Boidrule Type Items]) – Type, (optional)
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- bpy.ops.boid.rule_del()
Delete current boid rule
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- bpy.ops.boid.rule_move_down()
Move boid rule down in the list
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- bpy.ops.boid.rule_move_up()
Move boid rule up in the list
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- bpy.ops.boid.state_add()
Add a boid state to the particle system
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- bpy.ops.boid.state_del()
Delete current boid state
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- bpy.ops.boid.state_move_down()
Move boid state down in the list
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- bpy.ops.boid.state_move_up()
Move boid state up in the list
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]