Boid Operators

bpy.ops.boid.rule_add(*, type='GOAL')

Add a boid rule to the current boid state

Parameters:

type (Literal[Boidrule Type Items]) – Type, (optional)

Returns:

Result of the operator call.

Return type:

set[Literal[Operator Return Items]]

bpy.ops.boid.rule_del()

Delete current boid rule

Returns:

Result of the operator call.

Return type:

set[Literal[Operator Return Items]]

bpy.ops.boid.rule_move_down()

Move boid rule down in the list

Returns:

Result of the operator call.

Return type:

set[Literal[Operator Return Items]]

bpy.ops.boid.rule_move_up()

Move boid rule up in the list

Returns:

Result of the operator call.

Return type:

set[Literal[Operator Return Items]]

bpy.ops.boid.state_add()

Add a boid state to the particle system

Returns:

Result of the operator call.

Return type:

set[Literal[Operator Return Items]]

bpy.ops.boid.state_del()

Delete current boid state

Returns:

Result of the operator call.

Return type:

set[Literal[Operator Return Items]]

bpy.ops.boid.state_move_down()

Move boid state down in the list

Returns:

Result of the operator call.

Return type:

set[Literal[Operator Return Items]]

bpy.ops.boid.state_move_up()

Move boid state up in the list

Returns:

Result of the operator call.

Return type:

set[Literal[Operator Return Items]]