Render Operators
- bpy.ops.render.color_management_white_balance_preset_add(*, name='', remove_name=False, remove_active=False)
Add or remove a white balance preset
- Parameters:
name (str) – Name, Name of the preset, used to make the path name (optional, never None)
remove_name (bool) – remove_name, (optional)
remove_active (bool) – remove_active, (optional)
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- File:
- bpy.ops.render.eevee_raytracing_preset_add(*, name='', remove_name=False, remove_active=False)
Add or remove an EEVEE ray-tracing preset
- Parameters:
name (str) – Name, Name of the preset, used to make the path name (optional, never None)
remove_name (bool) – remove_name, (optional)
remove_active (bool) – remove_active, (optional)
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- File:
- bpy.ops.render.opengl(*, animation=False, render_keyed_only=False, sequencer=False, write_still=False, view_context=True)
Take a snapshot of the active viewport
- Parameters:
animation (bool) – Animation, Render files from the animation range of this scene (optional)
render_keyed_only (bool) – Render Keyframes Only, Render only those frames where selected objects have a key in their animation data. Only used when rendering animation (optional)
sequencer (bool) – Sequencer, Render using the sequencer’s OpenGL display (optional)
write_still (bool) – Write Image, Save the rendered image to the output path (used only when animation is disabled) (optional)
view_context (bool) – View Context, Use the current 3D view for rendering, else use scene settings (optional)
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- bpy.ops.render.play_rendered_anim()
Play back rendered frames/movies using an external player
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- File:
- bpy.ops.render.preset_add(*, name='', remove_name=False, remove_active=False)
Add or remove a Render Preset
- Parameters:
name (str) – Name, Name of the preset, used to make the path name (optional, never None)
remove_name (bool) – remove_name, (optional)
remove_active (bool) – remove_active, (optional)
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- File:
- bpy.ops.render.render(*, animation=False, write_still=False, use_viewport=False, use_sequencer_scene=False, layer='', scene='', frame_start=0, frame_end=0)
Undocumented, consider contributing.
- Parameters:
animation (bool) – Animation, Render files from the animation range of this scene (optional)
write_still (bool) – Write Image, Save the rendered image to the output path (used only when animation is disabled) (optional)
use_viewport (bool) – Use 3D Viewport, When inside a 3D viewport, use layers and camera of the viewport (optional)
use_sequencer_scene (bool) – Use Sequencer Scene, Render the sequencer scene instead of the active scene (optional)
layer (str) – Render Layer, Single render layer to re-render (used only when animation is disabled) (optional, never None)
scene (str) – Scene, Scene to render, current scene if not specified (optional, never None)
frame_start (int) – Start Frame, Frame to start rendering animation at. If not specified, the scene start frame will be assumed. This should only be specified if doing an animation render (in [-inf, inf], optional)
frame_end (int) – End Frame, Frame to end rendering animation at. If not specified, the scene end frame will be assumed. This should only be specified if doing an animation render (in [-inf, inf], optional)
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- bpy.ops.render.shutter_curve_preset(*, shape='SMOOTH')
Set shutter curve
- Parameters:
shape (Literal['SHARP', 'SMOOTH', 'MAX', 'LINE', 'ROUND', 'ROOT']) – Mode, (optional)
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- bpy.ops.render.swap_dimensions()
Flip X and Y resolutions
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- File:
- bpy.ops.render.view_cancel()
Cancel showing the render view
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- bpy.ops.render.view_show()
Toggle show render view
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]