MeshSkinVertex(bpy_struct)

base class — bpy_struct

class bpy.types.MeshSkinVertex(bpy_struct)

Per-vertex skin data for use with the Skin modifier

radius

Radius of the skin (array of 2 items, in [0, inf], default (0.0, 0.0))

Type:

bpy_prop_array[float]

use_loose

If vertex has multiple adjacent edges, it is hulled to them directly (default False)

Type:

bool

use_root

Vertex is a root for rotation calculations and armature generation, setting this flag does not clear other roots in the same mesh island (default False)

Type:

bool

classmethod bl_rna_get_subclass(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (bpy.types.Struct | None) – The value to return when not found.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct

classmethod bl_rna_get_subclass_py(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (type | None) – The value to return when not found.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions

References