MeshSkinVertex(bpy_struct)
base class — bpy_struct
- class bpy.types.MeshSkinVertex(bpy_struct)
Per-vertex skin data for use with the Skin modifier
- radius
Radius of the skin (array of 2 items, in [0, inf], default (0.0, 0.0))
- Type:
bpy_prop_array[float]
- use_loose
If vertex has multiple adjacent edges, it is hulled to them directly (default False)
- Type:
bool
- use_root
Vertex is a root for rotation calculations and armature generation, setting this flag does not clear other roots in the same mesh island (default False)
- Type:
bool
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (
bpy.types.Struct| None) – The value to return when not found.
- Returns:
The RNA type or default when not found.
- Return type:
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (type | None) – The value to return when not found.
- Returns:
The class or default when not found.
- Return type:
type