MeshSkinVertex(bpy_struct)

base class — bpy_struct

class bpy.types.MeshSkinVertex(bpy_struct)

Per-vertex skin data for use with the Skin modifier

radius

Radius of the skin

Type:

float array of 2 items in [0, inf], default (0.0, 0.0)

use_loose

If vertex has multiple adjacent edges, it is hulled to them directly

Type:

boolean, default False

use_root

Vertex is a root for rotation calculations and armature generation, setting this flag does not clear other roots in the same mesh island

Type:

boolean, default False

classmethod bl_rna_get_subclass(id, default=None)
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions

References