XrActionMapItem(bpy_struct)
base class — bpy_struct
- class bpy.types.XrActionMapItem(bpy_struct)
- bimanual
The action depends on the states/poses of both user paths
- Type:
boolean, default False
- bindings
Bindings for the action map item, mapping the action to an XR input
- Type:
XrActionMapBindingsbpy_prop_collectionofXrActionMapBinding, (readonly)
- haptic_amplitude
Intensity of the haptic vibration, ranging from 0.0 to 1.0
- Type:
float in [0, 1], default 0.0
- haptic_duration
Haptic duration in seconds. 0.0 is the minimum supported duration.
- Type:
float in [0, inf], default 0.0
- haptic_frequency
Frequency of the haptic vibration in hertz. 0.0 specifies the OpenXR runtime’s default frequency.
- Type:
float in [0, inf], default 0.0
- haptic_match_user_paths
Apply haptics to the same user paths for the haptic action and this action
- Type:
boolean, default False
- haptic_mode
Haptic application mode
PRESSPress – Apply haptics on button press.RELEASERelease – Apply haptics on button release.PRESS_RELEASEPress Release – Apply haptics on button press and release.REPEATRepeat – Apply haptics repeatedly for the duration of the button press.
- Type:
enum in [
'PRESS','RELEASE','PRESS_RELEASE','REPEAT'], default"'PRESS'"
- haptic_name
Name of the haptic action to apply when executing this action
- Type:
string, default “”, (never None)
- name
Name of the action map item
- Type:
string, default “”, (never None)
- op
Identifier of operator to call on action event
- Type:
string, default “”, (never None)
- op_mode
Operator execution mode
PRESSPress – Execute operator on button press (non-modal operators only).RELEASERelease – Execute operator on button release (non-modal operators only).MODALModal – Use modal execution (modal operators only).
- Type:
enum in [
'PRESS','RELEASE','MODAL'], default"'PRESS'"
- op_name
Name of operator (translated) to call on action event
- Type:
string, default “”, (readonly, never None)
- op_properties
Properties to set when the operator is called
- Type:
OperatorProperties, (readonly)
- pose_is_controller_aim
The action poses will be used for the VR controller aims
- Type:
boolean, default False
- pose_is_controller_grip
The action poses will be used for the VR controller grips
- Type:
boolean, default False
- selected_binding
Currently selected binding
- Type:
int in [-32768, 32767], default 0
- type
Action type
FLOATFloat – Float action, representing either a digital or analog button.VECTOR2DVector2D – 2D float vector action, representing a thumbstick or trackpad.POSEPose – 3D pose action, representing a controller’s location and rotation.VIBRATIONVibration – Haptic vibration output action, to be applied with a duration, frequency, and amplitude.
- Type:
enum in [
'FLOAT','VECTOR2D','POSE','VIBRATION'], default"'FLOAT'"
- user_paths
OpenXR user paths
- Type:
XrUserPathsbpy_prop_collectionofXrUserPath, (readonly)
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Structsubclass