View3DOverlay(bpy_struct)
base class — bpy_struct
- class bpy.types.View3DOverlay(bpy_struct)
Settings for display of overlays in the 3D viewport
- backwire_opacity
Opacity when rendering transparent wires
- Type:
float in [0, 1], default 0.0
- bone_wire_alpha
Maximum opacity of bones in wireframe display mode
- Type:
float in [0, inf], default 1.0
- display_handle
Limit the display of curve handles in edit mode
- Type:
enum in [‘NONE’, ‘SELECTED’, ‘ALL’], default ‘SELECTED’
- fade_inactive_alpha
Strength of the fade effect
- Type:
float in [0, 1], default 0.4
- gpencil_fade_layer
Fade layer opacity for Grease Pencil layers except the active one
- Type:
float in [0, 1], default 0.5
- gpencil_fade_objects
Fade factor
- Type:
float in [0, 1], default 0.5
- gpencil_grid_opacity
Canvas grid opacity
- Type:
float in [0.1, 1], default 0.9
- gpencil_vertex_paint_opacity
Vertex Paint mix factor
- Type:
float in [0, 1], default 1.0
- grid_lines
Number of grid lines to display in perspective view
- Type:
int in [0, 1024], default 16
- grid_scale
Multiplier for the distance between 3D View grid lines
- Type:
float in [0, inf], default 1.0
- grid_scale_unit
Grid cell size scaled by scene unit system settings
- Type:
float in [-inf, inf], default 0.0, (readonly)
- grid_subdivisions
Number of subdivisions between grid lines
- Type:
int in [1, 1024], default 10
- normals_constant_screen_size
Screen size for normals in the 3D view
- Type:
float in [0, 100000], default 7.0
- normals_length
Display size for normals in the 3D view
- Type:
float in [1e-05, 100000], default 0.02
- retopology_offset
Offset used to draw edit mesh in front of other geometry
- Type:
float in [0, inf], default 0.2
- sculpt_curves_cage_opacity
Opacity of the cage overlay in curves sculpt mode
- Type:
float in [0, 1], default 0.0
- sculpt_mode_face_sets_opacity
- Type:
float in [0, 1], default 1.0
- sculpt_mode_mask_opacity
- Type:
float in [0, 1], default 0.75
- show_annotation
Show annotations for this view
- Type:
boolean, default True
- show_axis_x
Show the X axis line
- Type:
boolean, default True
- show_axis_y
Show the Y axis line
- Type:
boolean, default True
- show_axis_z
Show the Z axis line
- Type:
boolean, default False
- show_bones
Display bones (disable to show motion paths only)
- Type:
boolean, default False
- show_cursor
Display 3D Cursor Overlay
- Type:
boolean, default False
- show_curve_normals
Display 3D curve normals in editmode
- Type:
boolean, default False
- show_edge_bevel_weight
Display weights created for the Bevel modifier
- Type:
boolean, default True
- show_edge_crease
Display creases created for Subdivision Surface modifier
- Type:
boolean, default True
- show_edge_seams
Display UV unwrapping seams
- Type:
boolean, default True
- show_edge_sharp
Display sharp edges, used with the Edge Split modifier
- Type:
boolean, default True
- show_edges
Highlight selected edges
- Type:
boolean, default True
- show_extra_edge_angle
Display selected edge angle, using global values when set in the transform panel
- Type:
boolean, default False
- show_extra_edge_length
Display selected edge lengths, using global values when set in the transform panel
- Type:
boolean, default False
- show_extra_face_angle
Display the angles in the selected edges, using global values when set in the transform panel
- Type:
boolean, default False
- show_extra_face_area
Display the area of selected faces, using global values when set in the transform panel
- Type:
boolean, default False
- show_extra_indices
Display the index numbers of selected vertices, edges, and faces
- Type:
boolean, default False
- show_extras
Object details, including empty wire, cameras and other visual guides
- Type:
boolean, default False
- show_face_center
Display face center when face selection is enabled in solid shading modes
- Type:
boolean, default False
- show_face_normals
Display face normals as lines
- Type:
boolean, default False
- show_face_orientation
Show the Face Orientation Overlay
- Type:
boolean, default False
- show_faces
Highlight selected faces
- Type:
boolean, default True
- show_fade_inactive
Fade inactive geometry using the viewport background color
- Type:
boolean, default False
- show_floor
Show the ground plane grid
- Type:
boolean, default True
- show_freestyle_edge_marks
Display Freestyle edge marks, used with the Freestyle renderer
- Type:
boolean, default True
- show_freestyle_face_marks
Display Freestyle face marks, used with the Freestyle renderer
- Type:
boolean, default True
- show_light_colors
Show light colors
- Type:
boolean, default False
- show_look_dev
Show HDRI preview spheres
- Type:
boolean, default False
- show_motion_paths
Show the Motion Paths Overlay
- Type:
boolean, default False
- show_object_origins
Show object center dots
- Type:
boolean, default False
- show_object_origins_all
Show the object origin center dot for all (selected and unselected) objects
- Type:
boolean, default False
- show_onion_skins
Show the Onion Skinning Overlay
- Type:
boolean, default False
- show_ortho_grid
Show grid in orthographic side view
- Type:
boolean, default True
- show_outline_selected
Show an outline highlight around selected objects
- Type:
boolean, default True
- show_overlays
Display overlays like gizmos and outlines
- Type:
boolean, default False
- show_paint_wire
Use wireframe display in painting modes
- Type:
boolean, default False
- show_relationship_lines
Show dashed lines indicating parent or constraint relationships
- Type:
boolean, default False
- show_retopology
Hide the solid mesh and offset the overlay towards the view. Selection is occluded by inactive geometry, unless X-Ray is enabled
- Type:
boolean, default False
- show_sculpt_curves_cage
Show original curves that are currently being edited
- Type:
boolean, default False
- show_sculpt_face_sets
- Type:
boolean, default True
- show_sculpt_mask
- Type:
boolean, default True
- show_split_normals
Display vertex-per-face normals as lines
- Type:
boolean, default False
- show_stats
Display scene statistics overlay text
- Type:
boolean, default False
- show_statvis
Display statistical information about the mesh
- Type:
boolean, default False
- show_text
Display overlay text
- Type:
boolean, default False
- show_vertex_normals
Display vertex normals as lines
- Type:
boolean, default False
- show_viewer_attribute
Show attribute overlay for active viewer node
- Type:
boolean, default True
- show_weight
Display weights in editmode
- Type:
boolean, default False
- show_wireframes
Show face edges wires
- Type:
boolean, default False
- show_wpaint_contours
Show contour lines formed by points with the same interpolated weight
- Type:
boolean, default False
- show_xray_bone
Show the bone selection overlay
- Type:
boolean, default False
- texture_paint_mode_opacity
Opacity of the texture paint mode stencil mask overlay
- Type:
float in [0, 1], default 1.0
- use_debug_freeze_view_culling
Freeze view culling bounds
- Type:
boolean, default False
- use_gpencil_canvas_xray
Show Canvas grid in front
- Type:
boolean, default False
- use_gpencil_edit_lines
Show Edit Lines when editing strokes
- Type:
boolean, default True
- use_gpencil_fade_gp_objects
Fade Grease Pencil Objects, except the active one
- Type:
boolean, default False
- use_gpencil_fade_layers
Toggle fading of Grease Pencil layers except the active one
- Type:
boolean, default False
- use_gpencil_fade_objects
Fade all viewport objects with a full color layer to improve visibility
- Type:
boolean, default False
- use_gpencil_grid
Display a grid over grease pencil paper
- Type:
boolean, default False
- use_gpencil_multiedit_line_only
Show Edit Lines only in multiframe
- Type:
boolean, default False
- use_gpencil_onion_skin
Show ghosts of the keyframes before and after the current frame
- Type:
boolean, default False
- use_gpencil_show_directions
Show stroke drawing direction with a bigger green dot (start) and smaller red dot (end) points
- Type:
boolean, default False
- use_gpencil_show_material_name
Show material name assigned to each stroke
- Type:
boolean, default False
- use_normals_constant_screen_size
Keep size of normals constant in relation to 3D view
- Type:
boolean, default False
- vertex_opacity
Opacity for edit vertices
- Type:
float in [0, 1], default 1.0
- vertex_paint_mode_opacity
Opacity of the texture paint mode stencil mask overlay
- Type:
float in [0, 1], default 1.0
- viewer_attribute_opacity
Opacity of the attribute that is currently visualized
- Type:
float in [0, 1], default 1.0
- weight_paint_mode_opacity
Opacity of the weight paint mode overlay
- Type:
float in [0, 1], default 1.0
- wireframe_opacity
Opacity of the displayed edges (1.0 for opaque)
- Type:
float in [0, 1], default 1.0
- wireframe_threshold
Adjust the angle threshold for displaying edges (1.0 for all)
- Type:
float in [0, 1], default 1.0
- xray_alpha_bone
Opacity to use for bone selection
- Type:
float in [0, 1], default 0.5
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties
Inherited Functions
References