Node(bpy_struct)
base class — bpy_struct
subclasses —
NodeCustomGroup, NodeInternal
- class bpy.types.Node(bpy_struct)
Node in a node tree
- bl_description
- Type:
string, default “”, (never None)
- bl_height_default
- Type:
float in [0, inf], default 0.0
- bl_height_max
- Type:
float in [0, inf], default 0.0
- bl_height_min
- Type:
float in [0, inf], default 0.0
- bl_icon
The node icon
- Type:
enum in Icon Items, default
"'NODE'"
- bl_idname
- Type:
string, default “”, (never None)
- bl_label
The node label
- Type:
string, default “”, (never None)
- bl_static_type
Legacy unique node type identifier, redundant with bl_idname property
- Type:
string, default “”, (readonly, never None)
- bl_width_default
- Type:
float in [0, inf], default 0.0
- bl_width_max
- Type:
float in [0, inf], default 0.0
- bl_width_min
- Type:
float in [0, inf], default 0.0
- color
Custom color of the node body
- Type:
mathutils.Colorof 3 items in [0, 1], default (0.0, 0.0, 0.0)
- color_tag
Node header color tag
NONENone – Default color tag for new nodes and node groups.ATTRIBUTEAttribute.COLORColor.CONVERTERConverter.DISTORTDistort.FILTERFilter.GEOMETRYGeometry.INPUTInput.MATTEMatte.OUTPUTOutput.SCRIPTScript.SHADERShader.TEXTURETexture.VECTORVector.PATTERNPattern.INTERFACEInterface.GROUPGroup.
- Type:
enum in [
'NONE','ATTRIBUTE','COLOR','CONVERTER','DISTORT','FILTER','GEOMETRY','INPUT','MATTE','OUTPUT','SCRIPT','SHADER','TEXTURE','VECTOR','PATTERN','INTERFACE','GROUP'], default"'NONE'", (readonly)
- dimensions
Absolute bounding box dimensions of the node
- Type:
mathutils.Vectorof 2 items in [-inf, inf], default (0.0, 0.0), (readonly)
- height
Height of the node
- Type:
float in [-inf, inf], default 0.0
- hide
- Type:
boolean, default False
- inputs
- Type:
NodeInputsbpy_prop_collectionofNodeSocket, (readonly)
- internal_links
Internal input-to-output connections for muting
- Type:
bpy_prop_collectionofNodeLink, (readonly)
- label
Optional custom node label
- Type:
string, default “”, (never None)
- location
Location of the node within its parent frame
- Type:
mathutils.Vectorof 2 items in [-1e+06, 1e+06], default (0.0, 0.0)
- location_absolute
Location of the node in the entire canvas
- Type:
mathutils.Vectorof 2 items in [-1e+06, 1e+06], default (0.0, 0.0)
- mute
- Type:
boolean, default False
- name
Unique node identifier
- Type:
string, default “”, (never None)
- outputs
- Type:
NodeOutputsbpy_prop_collectionofNodeSocket, (readonly)
- select
Node selection state
- Type:
boolean, default False
- show_options
- Type:
boolean, default False
- show_preview
- Type:
boolean, default False
- show_texture
Display node in viewport textured shading mode
- Type:
boolean, default False
- type
Legacy unique node type identifier, redundant with bl_idname property
- Type:
string, default “”, (readonly, never None)
- use_custom_color
Use custom color for the node
- Type:
boolean, default False
- warning_propagation
The kinds of messages that should be propagated from this node to the parent group node
- Type:
enum in [
'ALL','NONE','ERRORS','ERRORS_AND_WARNINGS'], default"'ALL'"
- width
Width of the node
- Type:
float in [-inf, inf], default 0.0
- bl_system_properties_get(*, do_create=False)
DEBUG ONLY. Internal access to runtime-defined RNA data storage, intended solely for testing and debugging purposes. Do not access it in regular scripting work, and in particular, do not assume that it contains writable data
- Parameters:
do_create (boolean, (optional)) – Ensure that system properties are created if they do not exist yet
- Returns:
The system properties root container, or None if there are no system properties stored in this data yet, and its creation was not requested
- Return type:
- socket_value_update(context)
Update after property changes
- classmethod is_registered_node_type()
True if a registered node type
- Returns:
Result
- Return type:
boolean
- classmethod poll(node_tree)
If non-null output is returned, the node type can be added to the tree
- Parameters:
node_tree (
NodeTree) – Node Tree- Return type:
boolean
- poll_instance(node_tree)
If non-null output is returned, the node can be added to the tree
- Parameters:
node_tree (
NodeTree) – Node Tree- Return type:
boolean
- update()
Update on node graph topology changes (adding or removing nodes and links)
- insert_link(link)
Handle creation of a link to or from the node
- Parameters:
link (
NodeLink, (never None)) – Link, Node link that will be inserted
- init(context)
Initialize a new instance of this node
- copy(node)
Initialize a new instance of this node from an existing node
- Parameters:
node (
Node, (never None)) – Node, Existing node to copy
- free()
Clean up node on removal
- draw_buttons(context, layout)
Draw node buttons
- Parameters:
layout (
UILayout, (never None)) – Layout, Layout in the UI
- draw_buttons_ext(context, layout)
Draw node buttons in the sidebar
- Parameters:
layout (
UILayout, (never None)) – Layout, Layout in the UI
- draw_label()
Returns a dynamic label string
- Returns:
Label
- Return type:
string, (never None)
- debug_zone_body_lazy_function_graph()
Get the internal lazy-function graph for the body of this zone
- Returns:
Dot Graph, Graph in dot format
- Return type:
string
- debug_zone_lazy_function_graph()
Get the internal lazy-function graph for this zone
- Returns:
Dot Graph, Graph in dot format
- Return type:
string
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Structsubclass