RenderLayer(bpy_struct)
base class — bpy_struct
- class bpy.types.RenderLayer(bpy_struct)
- name
View layer name
- Type:
string, default “”, (readonly, never None)
- passes
- Type:
RenderPasses
bpy_prop_collection
ofRenderPass
, (readonly)
- use_ao
Render Ambient Occlusion in this Layer
- Type:
boolean, default False, (readonly)
- use_motion_blur
Render motion blur in this Layer, if enabled in the scene
- Type:
boolean, default False, (readonly)
- use_pass_ambient_occlusion
Deliver Ambient Occlusion pass
- Type:
boolean, default False, (readonly)
- use_pass_combined
Deliver full combined RGBA buffer
- Type:
boolean, default False, (readonly)
- use_pass_diffuse_color
Deliver diffuse color pass
- Type:
boolean, default False, (readonly)
- use_pass_diffuse_direct
Deliver diffuse direct pass
- Type:
boolean, default False, (readonly)
- use_pass_diffuse_indirect
Deliver diffuse indirect pass
- Type:
boolean, default False, (readonly)
- use_pass_emit
Deliver emission pass
- Type:
boolean, default False, (readonly)
- use_pass_environment
Deliver environment lighting pass
- Type:
boolean, default False, (readonly)
- use_pass_glossy_color
Deliver glossy color pass
- Type:
boolean, default False, (readonly)
- use_pass_glossy_direct
Deliver glossy direct pass
- Type:
boolean, default False, (readonly)
- use_pass_glossy_indirect
Deliver glossy indirect pass
- Type:
boolean, default False, (readonly)
- use_pass_material_index
Deliver material index pass
- Type:
boolean, default False, (readonly)
- use_pass_mist
Deliver mist factor pass (0.0 to 1.0)
- Type:
boolean, default False, (readonly)
- use_pass_normal
Deliver normal pass
- Type:
boolean, default False, (readonly)
- use_pass_object_index
Deliver object index pass
- Type:
boolean, default False, (readonly)
- use_pass_position
Deliver position pass
- Type:
boolean, default False, (readonly)
- use_pass_shadow
Deliver shadow pass
- Type:
boolean, default False, (readonly)
- use_pass_subsurface_color
Deliver subsurface color pass
- Type:
boolean, default False, (readonly)
- use_pass_subsurface_direct
Deliver subsurface direct pass
- Type:
boolean, default False, (readonly)
- use_pass_subsurface_indirect
Deliver subsurface indirect pass
- Type:
boolean, default False, (readonly)
- use_pass_transmission_color
Deliver transmission color pass
- Type:
boolean, default False, (readonly)
- use_pass_transmission_direct
Deliver transmission direct pass
- Type:
boolean, default False, (readonly)
- use_pass_transmission_indirect
Deliver transmission indirect pass
- Type:
boolean, default False, (readonly)
- use_pass_uv
Deliver texture UV pass
- Type:
boolean, default False, (readonly)
- use_pass_vector
Deliver speed vector pass
- Type:
boolean, default False, (readonly)
- use_pass_z
Deliver Z values pass
- Type:
boolean, default False, (readonly)
- use_sky
Render Sky in this Layer
- Type:
boolean, default False, (readonly)
- use_solid
Render Solid faces in this Layer
- Type:
boolean, default False, (readonly)
- use_strand
Render Strands in this Layer
- Type:
boolean, default False, (readonly)
- use_volumes
Render volumes in this Layer
- Type:
boolean, default False, (readonly)
- load_from_file(filepath, x=0, y=0)
Copies the pixels of this renderlayer from an image file
- Parameters:
filepath (string, (never None)) – File Path, File path to load into this render tile, must be no smaller than the renderlayer
x (int in [0, inf], (optional)) – Offset X, Offset the position to copy from if the image is larger than the render layer
y (int in [0, inf], (optional)) – Offset Y, Offset the position to copy from if the image is larger than the render layer
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties
Inherited Functions
References