RenderLayer(bpy_struct)
base class — bpy_struct
- class bpy.types.RenderLayer(bpy_struct)
- name
View layer name (default “”, readonly, never None)
- Type:
str
- passes
(default None, readonly)
- Type:
- use_ao
Render Ambient Occlusion in this Layer (default False, readonly)
- Type:
bool
- use_grease_pencil
Render Grease Pencil on this layer (default False, readonly)
- Type:
bool
- use_motion_blur
Render motion blur in this Layer, if enabled in the scene (default False, readonly)
- Type:
bool
- use_pass_ambient_occlusion
Deliver Ambient Occlusion pass (default False, readonly)
- Type:
bool
- use_pass_combined
Deliver full combined RGBA buffer (default False, readonly)
- Type:
bool
- use_pass_diffuse_color
Deliver diffuse color pass (default False, readonly)
- Type:
bool
- use_pass_diffuse_direct
Deliver diffuse direct pass (default False, readonly)
- Type:
bool
- use_pass_diffuse_indirect
Deliver diffuse indirect pass (default False, readonly)
- Type:
bool
- use_pass_emit
Deliver emission pass (default False, readonly)
- Type:
bool
- use_pass_environment
Deliver environment lighting pass (default False, readonly)
- Type:
bool
- use_pass_glossy_color
Deliver glossy color pass (default False, readonly)
- Type:
bool
- use_pass_glossy_direct
Deliver glossy direct pass (default False, readonly)
- Type:
bool
- use_pass_glossy_indirect
Deliver glossy indirect pass (default False, readonly)
- Type:
bool
- use_pass_material_index
Deliver material index pass (default False, readonly)
- Type:
bool
- use_pass_mist
Deliver mist factor pass (0.0 to 1.0) (default False, readonly)
- Type:
bool
- use_pass_normal
Deliver normal pass (default False, readonly)
- Type:
bool
- use_pass_object_index
Deliver object index pass (default False, readonly)
- Type:
bool
- use_pass_position
Deliver position pass (default False, readonly)
- Type:
bool
- use_pass_shadow
Deliver shadow pass (default False, readonly)
- Type:
bool
- use_pass_subsurface_color
Deliver subsurface color pass (default False, readonly)
- Type:
bool
- use_pass_subsurface_direct
Deliver subsurface direct pass (default False, readonly)
- Type:
bool
- use_pass_subsurface_indirect
Deliver subsurface indirect pass (default False, readonly)
- Type:
bool
- use_pass_transmission_color
Deliver transmission color pass (default False, readonly)
- Type:
bool
- use_pass_transmission_direct
Deliver transmission direct pass (default False, readonly)
- Type:
bool
- use_pass_transmission_indirect
Deliver transmission indirect pass (default False, readonly)
- Type:
bool
- use_pass_uv
Deliver texture UV pass (default False, readonly)
- Type:
bool
- use_pass_vector
Deliver speed vector pass (default False, readonly)
- Type:
bool
- use_pass_z
Deliver depth values pass (default False, readonly)
- Type:
bool
- use_sky
Render Sky in this Layer (default False, readonly)
- Type:
bool
- use_solid
Render Solid faces in this Layer (default False, readonly)
- Type:
bool
- use_strand
Render Strands in this Layer (default False, readonly)
- Type:
bool
- use_volumes
Render volumes in this Layer (default False, readonly)
- Type:
bool
- load_from_file(filepath, *, x=0, y=0)
Copies the pixels of this renderlayer from an image file
- Parameters:
filepath (str) – File Path, File path to load into this render tile, must be no smaller than the renderlayer (never None)
x (int) – Offset X, Offset the position to copy from if the image is larger than the render layer (in [0, inf], optional)
y (int) – Offset Y, Offset the position to copy from if the image is larger than the render layer (in [0, inf], optional)
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (
bpy.types.Struct| None) – The value to return when not found.
- Returns:
The RNA type or default when not found.
- Return type:
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (type | None) – The value to return when not found.
- Returns:
The class or default when not found.
- Return type:
type