CollisionSettings(bpy_struct)

base class — bpy_struct

class bpy.types.CollisionSettings(bpy_struct)

Collision settings for object in physics simulation

absorption

How much of effector force gets lost during collision with this object (in percent) (in [0, 1], default 0.0)

Type:

float

cloth_friction

Friction for cloth collisions (in [0, 80], default 0.0)

Type:

float

damping

Amount of damping during collision (in [0, 1], default 0.0)

Type:

float

damping_factor

Amount of damping during particle collision (in [0, 1], default 0.0)

Type:

float

damping_random

Random variation of damping (in [0, 1], default 0.0)

Type:

float

friction_factor

Amount of friction during particle collision (in [0, 1], default 0.0)

Type:

float

friction_random

Random variation of friction (in [0, 1], default 0.0)

Type:

float

permeability

Chance that the particle will pass through the mesh (in [0, 1], default 0.0)

Type:

float

stickiness

Amount of stickiness to surface collision (in [0, 10], default 0.0)

Type:

float

thickness_inner

Inner face thickness (only used by softbodies) (in [0.001, 1], default 0.0)

Type:

float

thickness_outer

Outer face thickness (in [0.001, 1], default 0.0)

Type:

float

use

Enable this object as a collider for physics systems (default False)

Type:

bool

use_culling

Cloth collision acts with respect to the collider normals (improves penetration recovery) (default False)

Type:

bool

use_normal

Cloth collision impulses act in the direction of the collider normals (more reliable in some cases) (default False)

Type:

bool

use_particle_kill

Kill collided particles (default False)

Type:

bool

classmethod bl_rna_get_subclass(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (bpy.types.Struct | None) – The value to return when not found.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct

classmethod bl_rna_get_subclass_py(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (type | None) – The value to return when not found.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions

References