XrSessionState(bpy_struct)
base class — bpy_struct
- class bpy.types.XrSessionState(bpy_struct)
Runtime state information about the VR session
- actionmaps
- Type:
XrActionMaps
bpy_prop_collection
ofXrActionMap
, (readonly)
- active_actionmap
- Type:
int in [-inf, inf], default 0
Location offset to apply to base pose when determining viewer location
- Type:
mathutils.Vector
of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
Rotation offset to apply to base pose when determining viewer rotation
- Type:
mathutils.Quaternion
rotation of 4 items in [-inf, inf], default (0.0, 0.0, 0.0, 0.0)
Additional scale multiplier to apply to base scale when determining viewer scale
- Type:
float in [-inf, inf], default 0.0
- selected_actionmap
- Type:
int in [-inf, inf], default 0
- viewer_pose_location
Last known location of the viewer pose (center between the eyes) in world space
- Type:
mathutils.Vector
of 3 items in [-inf, inf], default (0.0, 0.0, 0.0), (readonly)
- viewer_pose_rotation
Last known rotation of the viewer pose (center between the eyes) in world space
- Type:
mathutils.Quaternion
rotation of 4 items in [-inf, inf], default (0.0, 0.0, 0.0, 0.0), (readonly)
- classmethod is_running(context)
Query if the VR session is currently running
- Returns:
Result
- Return type:
boolean
- classmethod reset_to_base_pose(context)
Force resetting of position and rotation deltas
- classmethod action_set_create(context, actionmap)
Create a VR action set
- Returns:
Result
- Return type:
boolean
- classmethod action_create(context, actionmap, actionmap_item)
Create a VR action
- Returns:
Result
- Return type:
boolean
- classmethod action_binding_create(context, actionmap, actionmap_item, actionmap_binding)
Create a VR action binding
- Returns:
Result
- Return type:
boolean
- classmethod active_action_set_set(context, action_set)
Set the active VR action set
- Parameters:
action_set (string, (never None)) – Action Set, Action set name
- Returns:
Result
- Return type:
boolean
- classmethod controller_pose_actions_set(context, action_set, grip_action, aim_action)
Set the actions that determine the VR controller poses
- Parameters:
action_set (string, (never None)) – Action Set, Action set name
grip_action (string, (never None)) – Grip Action, Name of the action representing the controller grips
aim_action (string, (never None)) – Aim Action, Name of the action representing the controller aims
- Returns:
Result
- Return type:
boolean
- classmethod action_state_get(context, action_set_name, action_name, user_path)
Get the current state of a VR action
- Parameters:
action_set_name (string, (never None)) – Action Set, Action set name
action_name (string, (never None)) – Action, Action name
user_path (string, (never None)) – User Path, OpenXR user path
- Returns:
Action State, Current state of the VR action. Second float value is only set for 2D vector type actions
- Return type:
float array of 2 items in [-inf, inf], (never None)
- classmethod haptic_action_apply(context, action_set_name, action_name, user_path, duration, frequency, amplitude)
Apply a VR haptic action
- Parameters:
action_set_name (string, (never None)) – Action Set, Action set name
action_name (string, (never None)) – Action, Action name
user_path (string, (never None)) – User Path, Optional OpenXR user path. If not set, the action will be applied to all paths
duration (float in [0, inf]) – Duration, Haptic duration in seconds. 0.0 is the minimum supported duration
frequency (float in [0, inf]) – Frequency, Frequency of the haptic vibration in hertz. 0.0 specifies the OpenXR runtime’s default frequency
amplitude (float in [0, 1]) – Amplitude, Haptic amplitude, ranging from 0.0 to 1.0
- Returns:
Result
- Return type:
boolean
- classmethod haptic_action_stop(context, action_set_name, action_name, user_path)
Stop a VR haptic action
- Parameters:
action_set_name (string, (never None)) – Action Set, Action set name
action_name (string, (never None)) – Action, Action name
user_path (string, (never None)) – User Path, Optional OpenXR user path. If not set, the action will be stopped for all paths
- classmethod controller_grip_location_get(context, index)
Get the last known controller grip location in world space
- Parameters:
index (int in [0, 255]) – Index, Controller index
- Returns:
Location, Controller grip location
- Return type:
mathutils.Vector
of 3 items in [-inf, inf], (never None)
- classmethod controller_grip_rotation_get(context, index)
Get the last known controller grip rotation (quaternion) in world space
- Parameters:
index (int in [0, 255]) – Index, Controller index
- Returns:
Rotation, Controller grip quaternion rotation
- Return type:
mathutils.Quaternion
rotation of 4 items in [-inf, inf], (never None)
- classmethod controller_aim_location_get(context, index)
Get the last known controller aim location in world space
- Parameters:
index (int in [0, 255]) – Index, Controller index
- Returns:
Location, Controller aim location
- Return type:
mathutils.Vector
of 3 items in [-inf, inf], (never None)
- classmethod controller_aim_rotation_get(context, index)
Get the last known controller aim rotation (quaternion) in world space
- Parameters:
index (int in [0, 255]) – Index, Controller index
- Returns:
Rotation, Controller aim quaternion rotation
- Return type:
mathutils.Quaternion
rotation of 4 items in [-inf, inf], (never None)
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties
Inherited Functions
References