PreferencesInput(bpy_struct)
base class — bpy_struct
- class bpy.types.PreferencesInput(bpy_struct)
Settings for input devices
- drag_threshold
Number of pixels to drag before a drag event is triggered for keyboard and other non mouse/tablet input (otherwise click events are detected)
- Type:
int in [1, 255], default 30
- drag_threshold_mouse
Number of pixels to drag before a drag event is triggered for mouse/track-pad input (otherwise click events are detected)
- Type:
int in [1, 255], default 3
- drag_threshold_tablet
Number of pixels to drag before a drag event is triggered for tablet input (otherwise click events are detected)
- Type:
int in [1, 255], default 10
- invert_mouse_zoom
Invert the axis of mouse movement for zooming
- Type:
boolean, default False
- invert_zoom_wheel
Swap the Mouse Wheel zoom direction
- Type:
boolean, default False
- mouse_double_click_time
Time/delay (in ms) for a double click
- Type:
int in [1, 1000], default 350
- mouse_emulate_3_button_modifier
Hold this modifier to emulate the middle mouse button
- Type:
enum in [‘ALT’, ‘OSKEY’], default ‘ALT’
- move_threshold
Number of pixels to before the cursor is considered to have moved (used for cycling selected items on successive clicks)
- Type:
int in [0, 255], default 2
Which method to use for viewport navigation
- Type:
enum in Navigation Mode Items, default ‘WALK’
- pressure_softness
Adjusts softness of the low pressure response onset using a gamma curve
- Type:
float in [-inf, inf], default 0.0
- pressure_threshold_max
Raw input pressure value that is interpreted as 100% by Blender
- Type:
float in [0, 1], default 1.0
- tablet_api
Select the tablet API to use for pressure sensitivity (may require restarting Blender for changes to take effect)
AUTOMATIC
Automatic – Automatically choose Wintab or Windows Ink depending on the device.WINDOWS_INK
Windows Ink – Use native Windows Ink API, for modern tablet and pen devices. Requires Windows 8 or newer.WINTAB
Wintab – Use Wintab driver for older tablets and Windows versions.
- Type:
enum in [‘AUTOMATIC’, ‘WINDOWS_INK’, ‘WINTAB’], default ‘AUTOMATIC’
- use_auto_perspective
Automatically switch between orthographic and perspective when changing from top/front/side views
- Type:
boolean, default True
- use_drag_immediately
Moving things with a mouse drag confirms when releasing the button
- Type:
boolean, default True
- use_emulate_numpad
Main 1 to 0 keys act as the numpad ones (useful for laptops)
- Type:
boolean, default False
- use_mouse_continuous
Let the mouse wrap around the view boundaries so mouse movements are not limited by the screen size (used by transform, dragging of UI controls, etc.)
- Type:
boolean, default True
Use the depth under the mouse to improve view pan/rotate/zoom functionality
- Type:
boolean, default False
- use_mouse_emulate_3_button
Emulate Middle Mouse with Alt+Left Mouse
- Type:
boolean, default False
- use_multitouch_gestures
Use multi-touch gestures for navigation with touchpad, instead of scroll wheel emulation
- Type:
boolean, default False
- use_ndof
- Type:
boolean, default False, (readonly)
- use_numeric_input_advanced
When entering numbers while transforming, default to advanced mode for full math expression evaluation
- Type:
boolean, default False
- use_rotate_around_active
Use selection as the pivot point
- Type:
boolean, default False
- use_zoom_to_mouse
Zoom in towards the mouse pointer’s position in the 3D view, rather than the 2D window center
- Type:
boolean, default False
- view_rotate_method
Orbit method in the viewport
TURNTABLE
Turntable – Turntable keeps the Z-axis upright while orbiting.TRACKBALL
Trackball – Trackball allows you to tumble your view at any angle.
- Type:
enum in [‘TURNTABLE’, ‘TRACKBALL’], default ‘TURNTABLE’
- view_rotate_sensitivity_trackball
Scale trackball orbit sensitivity
- Type:
float in [0.1, 10], default 1.0
- view_rotate_sensitivity_turntable
Rotation amount per pixel to control how fast the viewport orbits
- Type:
float in [1.74533e-05, 0.261799], default 0.00698132
- view_zoom_axis
Axis of mouse movement to zoom in or out on
VERTICAL
Vertical – Zoom in and out based on vertical mouse movement.HORIZONTAL
Horizontal – Zoom in and out based on horizontal mouse movement.
- Type:
enum in [‘VERTICAL’, ‘HORIZONTAL’], default ‘VERTICAL’
- view_zoom_method
Which style to use for viewport scaling
CONTINUE
Continue – Continuous zooming. The zoom direction and speed depends on how far along the set Zoom Axis the mouse has moved.DOLLY
Dolly – Zoom in and out based on mouse movement along the set Zoom Axis.SCALE
Scale – Zoom in and out as if you are scaling the view, mouse movements relative to center.
- Type:
enum in [‘CONTINUE’, ‘DOLLY’, ‘SCALE’], default ‘DOLLY’
Settings for walk navigation mode
- Type:
WalkNavigation
, (readonly, never None)
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties
Inherited Functions
References