UserSolidLight(bpy_struct)

base class — bpy_struct

class bpy.types.UserSolidLight(bpy_struct)

Light used for Studio lighting in solid shading mode

diffuse_color

Color of the light’s diffuse highlight (array of 3 items, in [0, inf], default (0.8, 0.8, 0.8))

Type:

mathutils.Color

direction

Direction that the light is shining (array of 3 items, in [-inf, inf], default (0.0, 0.0, 1.0))

Type:

mathutils.Vector

smooth

Smooth the lighting from this light (in [0, 1], default 0.5)

Type:

float

specular_color

Color of the light’s specular highlight (array of 3 items, in [0, inf], default (0.8, 0.8, 0.8))

Type:

mathutils.Color

use

Enable this light in solid shading mode (default True)

Type:

bool

classmethod bl_rna_get_subclass(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (bpy.types.Struct | None) – The value to return when not found.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct

classmethod bl_rna_get_subclass_py(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (type | None) – The value to return when not found.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions

References