UserSolidLight(bpy_struct)
base class — bpy_struct
- class bpy.types.UserSolidLight(bpy_struct)
Light used for Studio lighting in solid shading mode
- diffuse_color
Color of the light’s diffuse highlight (array of 3 items, in [0, inf], default (0.8, 0.8, 0.8))
- Type:
- direction
Direction that the light is shining (array of 3 items, in [-inf, inf], default (0.0, 0.0, 1.0))
- Type:
- smooth
Smooth the lighting from this light (in [0, 1], default 0.5)
- Type:
float
- specular_color
Color of the light’s specular highlight (array of 3 items, in [0, inf], default (0.8, 0.8, 0.8))
- Type:
- use
Enable this light in solid shading mode (default True)
- Type:
bool
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (
bpy.types.Struct| None) – The value to return when not found.
- Returns:
The RNA type or default when not found.
- Return type:
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (type | None) – The value to return when not found.
- Returns:
The class or default when not found.
- Return type:
type