Sensor(bpy_struct)
base class — bpy_struct
subclasses —
ActuatorSensor, AlwaysSensor, ArmatureSensor, CollisionSensor, DelaySensor, JoystickSensor, KeyboardSensor, MessageSensor, MouseSensor, MovementSensor, NearSensor, PropertySensor, RadarSensor, RandomSensor, RaySensor
- class bpy.types.Sensor(bpy_struct)
Game engine logic brick to detect events
- active
Set active state of the sensor (default True)
- Type:
bool
- controllers
The list containing the controllers connected to the sensor (default None, readonly)
- Type:
- invert
Invert the level(output) of this sensor (default False)
- Type:
bool
- name
Sensor name (default “”, never None)
- Type:
str
- pin
Display when not linked to a visible states controller (default False)
- Type:
bool
- show_expanded
Set sensor expanded in the user interface (default False)
- Type:
bool
- tick_skip
Number of logic ticks skipped between 2 active pulses (0 = pulse every logic tick, 1 = skip 1 logic tick between pulses, etc.) (in [0, 10000], default 0)
- Type:
int
- type
(default
'ALWAYS')- Type:
Literal[‘ACTUATOR’, ‘ALWAYS’, ‘ARMATURE’, ‘COLLISION’, ‘DELAY’, ‘JOYSTICK’, ‘KEYBOARD’, ‘MESSAGE’, ‘MOUSE’, ‘MOVEMENT’, ‘NEAR’, ‘PROPERTY’, ‘RADAR’, ‘RANDOM’, ‘RAY’]
- use_level
Level detector, trigger controllers of new states (only applicable upon logic state transition) (default False)
- Type:
bool
- use_pulse_false_level
Activate FALSE level triggering (pulse mode) (default False)
- Type:
bool
- use_pulse_true_level
Activate TRUE level triggering (pulse mode) (default False)
- Type:
bool
- use_tap
Trigger controllers only for an instant, even while the sensor remains true (default False)
- Type:
bool
- link(controller)
Link the sensor to a controller
- Parameters:
controller (
Controller) – Controller to link to
- unlink(controller)
Unlink the sensor from a controller
- Parameters:
controller (
Controller) – Controller to unlink from
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type: