Sensor(bpy_struct)
base class — bpy_struct
subclasses —
ActuatorSensor
, AlwaysSensor
, ArmatureSensor
, CollisionSensor
, DelaySensor
, JoystickSensor
, KeyboardSensor
, MessageSensor
, MouseSensor
, MovementSensor
, NearSensor
, PropertySensor
, RadarSensor
, RandomSensor
, RaySensor
- class bpy.types.Sensor(bpy_struct)
Game engine logic brick to detect events
- active
Set active state of the sensor
- Type:
boolean, default False
- controllers
The list containing the controllers connected to the sensor
- Type:
bpy_prop_collection
ofController
, (readonly)
- invert
Invert the level(output) of this sensor
- Type:
boolean, default False
- name
Sensor name
- Type:
string, default “”, (never None)
- pin
Display when not linked to a visible states controller
- Type:
boolean, default False
- show_expanded
Set sensor expanded in the user interface
- Type:
boolean, default False
- tick_skip
Number of logic ticks skipped between 2 active pulses (0 = pulse every logic tick, 1 = skip 1 logic tick between pulses, etc.)
- Type:
int in [0, 10000], default 0
- type
- Type:
enum in [‘ACTUATOR’, ‘ALWAYS’, ‘ARMATURE’, ‘COLLISION’, ‘DELAY’, ‘JOYSTICK’, ‘KEYBOARD’, ‘MESSAGE’, ‘MOUSE’, ‘MOVEMENT’, ‘NEAR’, ‘PROPERTY’, ‘RADAR’, ‘RANDOM’, ‘RAY’], default ‘ALWAYS’
- use_level
Level detector, trigger controllers of new states (only applicable upon logic state transition)
- Type:
boolean, default False
- use_pulse_false_level
Activate FALSE level triggering (pulse mode)
- Type:
boolean, default False
- use_pulse_true_level
Activate TRUE level triggering (pulse mode)
- Type:
boolean, default False
- use_tap
Trigger controllers only for an instant, even while the sensor remains true
- Type:
boolean, default False
- link(controller)
Link the sensor to a controller
- Parameters:
controller (
Controller
) – Controller to link to
- unlink(controller)
Unlink the sensor from a controller
- Parameters:
controller (
Controller
) – Controller to unlink from
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
Inherited Properties
Inherited Functions
References