GameProperty(bpy_struct)

base class — bpy_struct

subclasses — GameBooleanProperty, GameFloatProperty, GameIntProperty, GameStringProperty, GameTimerProperty

class bpy.types.GameProperty(bpy_struct)

Game engine user defined object property

name

Available as GameObject attributes in the game engine’s python API (default “”, never None)

Type:

str

show_debug

Print debug information for this property (default False)

Type:

bool

type

(default 'BOOL')

Type:

Literal[Gameproperty Type Items]

classmethod bl_rna_get_subclass(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (bpy.types.Struct | None) – The value to return when not found.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct

classmethod bl_rna_get_subclass_py(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (type | None) – The value to return when not found.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions

References