VolumeRender(bpy_struct)

base class — bpy_struct

class bpy.types.VolumeRender(bpy_struct)

Volume object render settings

clipping

Value under which voxels are considered empty space to optimize rendering

Type:

float in [0, 1], default 0.0

precision

Specify volume data precision. Lower values reduce memory consumption at the cost of detail.

  • FULL Full – Use 32-bit floating-point numbers for all data.

  • HALF Half – Use 16-bit floating-point numbers for all data.

  • VARIABLE Variable – Use variable bit quantization.

Type:

enum in ['FULL', 'HALF', 'VARIABLE'], default "'HALF'"

space

Specify volume density and step size in object or world space

  • OBJECT Object – Keep volume opacity and detail the same regardless of object scale.

  • WORLD World – Specify volume step size and density in world space.

Type:

enum in ['OBJECT', 'WORLD'], default "'OBJECT'"

classmethod bl_rna_get_subclass(id, default=None, /)
Parameters:

id (str) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None, /)
Parameters:

id (str) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions

References