VolumeRender(bpy_struct)
base class — bpy_struct
- class bpy.types.VolumeRender(bpy_struct)
Volume object render settings
- clipping
Value under which voxels are considered empty space to optimize rendering
- Type
float in [0, 1], default 0.0
- precision
Specify volume data precision. Lower values reduce memory consumption at the cost of detail.
FULL
Full – Use 32-bit floating-point numbers for all data.HALF
Half – Use 16-bit floating-point numbers for all data.VARIABLE
Variable – Use variable bit quantization.
- Type
enum in [
'FULL'
,'HALF'
,'VARIABLE'
], default"'HALF'"
- space
Specify volume density and step size in object or world space
OBJECT
Object – Keep volume opacity and detail the same regardless of object scale.WORLD
World – Specify volume step size and density in world space.
- Type
enum in [
'OBJECT'
,'WORLD'
], default"'OBJECT'"
- step_size
Distance between volume samples. Lower values render more detail at the cost of performance. If set to zero, the step size is automatically determined based on voxel size.
- Type
float in [0, inf], default 0.0
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters
id (str) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters
id (str) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type