VolumeRender(bpy_struct)
base class — bpy_struct
- class bpy.types.VolumeRender(bpy_struct)
Volume object render settings
- clipping
Value under which voxels are considered empty space to optimize rendering
- Type:
float in [0, 1], default 0.0
- precision
Specify volume data precision. Lower values reduce memory consumption at the cost of detail.
FULLFull – Use 32-bit floating-point numbers for all data.HALFHalf – Use 16-bit floating-point numbers for all data.VARIABLEVariable – Use variable bit quantization.
- Type:
enum in [
'FULL','HALF','VARIABLE'], default"'HALF'"
- space
Specify volume density and step size in object or world space
OBJECTObject – Keep volume opacity and detail the same regardless of object scale.WORLDWorld – Specify volume step size and density in world space.
- Type:
enum in [
'OBJECT','WORLD'], default"'OBJECT'"
- step_size
Distance between volume samples. Lower values render more detail at the cost of performance. If set to zero, the step size is automatically determined based on voxel size.
- Type:
float in [0, inf], default 0.0
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Structsubclass
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type