BoneCollections(bpy_struct)
base class — bpy_struct
- class bpy.types.BoneCollections(bpy_struct)
The Bone Collections of this Armature
- active
Armature’s active bone collection
- Type:
- active_index
The index of the Armature’s active bone collection; -1 when there is no active collection
- Type:
int in [-inf, inf], default 0
- new(name)
Add a new empty bone collection to the armature
- Parameters:
name (string, (never None)) – Name, Name of the new collection. Blender will ensure it is unique within the collections of the Armature
- Returns:
Newly created bone collection
- Return type:
- remove(bone_collection)
Remove the bone collection from the armature
- Parameters:
bone_collection (
BoneCollection
) – Bone Collection, The bone collection to remove
- move(from_index, to_index)
Move a bone collection to a different position in the collection list
- Parameters:
from_index (int in [-inf, inf]) – From Index, Index to move
to_index (int in [-inf, inf]) – To Index, Target index
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties
Inherited Functions
References