WorldMistSettings(bpy_struct)

base class — bpy_struct

class bpy.types.WorldMistSettings(bpy_struct)

Mist settings for a World data-block

depth

Distance over which the mist effect fades in (in [0, inf], default 25.0)

Type:

float

falloff

Type of transition used to fade mist (default 'QUADRATIC')

  • QUADRATIC Quadratic – Use quadratic progression.

  • LINEAR Linear – Use linear progression.

  • INVERSE_QUADRATIC Inverse Quadratic – Use inverse quadratic progression.

Type:

Literal[‘QUADRATIC’, ‘LINEAR’, ‘INVERSE_QUADRATIC’]

height

Control how much mist density decreases with height (in [0, 100], default 0.0)

Type:

float

intensity

Overall minimum intensity of the mist effect (in [0, 1], default 0.0)

Type:

float

start

Starting distance of the mist, measured from the camera (in [0, inf], default 5.0)

Type:

float

use_mist

Occlude objects with the environment color as they are further away (default False)

Type:

bool

classmethod bl_rna_get_subclass(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (bpy.types.Struct | None) – The value to return when not found.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct

classmethod bl_rna_get_subclass_py(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (type | None) – The value to return when not found.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions

References