ThemeNodeEditor(bpy_struct)
base class — bpy_struct
- class bpy.types.ThemeNodeEditor(bpy_struct)
Theme settings for the Node Editor
- attribute_node
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- closure_zone
(array of 4 items, in [0, 1], default (0.0, 0.0, 0.0, 0.0))
- Type:
bpy_prop_array[float]
- color_node
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- converter_node
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- dash_alpha
Opacity for the dashed lines in wires (in [0, 1], default 0.5)
- Type:
float
- distor_node
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- filter_node
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- foreach_geometry_element_zone
(array of 4 items, in [0, 1], default (0.0, 0.0, 0.0, 0.0))
- Type:
bpy_prop_array[float]
- frame_node
(array of 4 items, in [0, 1], default (0.0, 0.0, 0.0, 0.0))
- Type:
bpy_prop_array[float]
- geometry_node
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- grid
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- grid_levels
Number of subdivisions for the dot grid displayed in the background (in [0, 3], default 3)
- Type:
int
- group_node
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- group_socket_node
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- input_node
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- matte_node
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- node_active
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- node_backdrop
(array of 4 items, in [0, 1], default (0.0, 0.0, 0.0, 0.0))
- Type:
bpy_prop_array[float]
- node_outline
(array of 4 items, in [0, 1], default (0.0, 0.0, 0.0, 0.0))
- Type:
bpy_prop_array[float]
- node_selected
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- noodle_curving
Curving of the noodle (in [0, 10], default 5)
- Type:
int
- output_node
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- repeat_zone
(array of 4 items, in [0, 1], default (0.0, 0.0, 0.0, 0.0))
- Type:
bpy_prop_array[float]
- script_node
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- shader_node
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- simulation_zone
(array of 4 items, in [0, 1], default (0.0, 0.0, 0.0, 0.0))
- Type:
bpy_prop_array[float]
- space
Settings for space (readonly, never None)
- Type:
- texture_node
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- vector_node
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- wire
(array of 4 items, in [0, 1], default (0.0, 0.0, 0.0, 0.0))
- Type:
bpy_prop_array[float]
- wire_inner
(array of 3 items, in [0, 1], default (0.0, 0.0, 0.0))
- Type:
- wire_select
(array of 4 items, in [0, 1], default (0.0, 0.0, 0.0, 0.0))
- Type:
bpy_prop_array[float]
- classmethod bl_rna_get_subclass(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (
bpy.types.Struct| None) – The value to return when not found.
- Returns:
The RNA type or default when not found.
- Return type:
- classmethod bl_rna_get_subclass_py(id, default=None, /)
- Parameters:
id (str) – The RNA type identifier.
default (type | None) – The value to return when not found.
- Returns:
The class or default when not found.
- Return type:
type